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*Pathfinder & Starfinder
Diplomacy always an opposed check?
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<blockquote data-quote="Nathan" data-source="post: 3589299" data-attributes="member: 1342"><p>Do you really think the spell is broken if used as intended by the game developers (and their intentions seem to be quite firm, given that the skill hasn't been revised in any product)?</p><p></p><p>Firstly, using the skill takes at least one minute, but may even take hours (say at a party). Secondly, the skill can only work if the NPC is willing to interact with the character in a way that the character can use Diplomacy. Thirdly, many people claim that it is too easy for an even low-level character to have enough ranks in the skill so that any unfriendly attitude can automatically be pushed to friendly. I don't think this is a problem if the DM takes the first and second point into account. Furthermore, if a character chooses to specialise, why shouldn't he be good at it? (This applies to other skills as well.) And compared with other skills and my own perception of what diplomacy can move in the real world, the DCs seem to be in line. Lastly, one should keep in mind that diplomacy does not work like a charm spell. If even the attitude of an NPC turns to helpful, it doesn't mean that the NPC tells all his secrets or follows you everywhere. I think it just means the NPC is as helpful as he can be in that situation.</p></blockquote><p></p>
[QUOTE="Nathan, post: 3589299, member: 1342"] Do you really think the spell is broken if used as intended by the game developers (and their intentions seem to be quite firm, given that the skill hasn't been revised in any product)? Firstly, using the skill takes at least one minute, but may even take hours (say at a party). Secondly, the skill can only work if the NPC is willing to interact with the character in a way that the character can use Diplomacy. Thirdly, many people claim that it is too easy for an even low-level character to have enough ranks in the skill so that any unfriendly attitude can automatically be pushed to friendly. I don't think this is a problem if the DM takes the first and second point into account. Furthermore, if a character chooses to specialise, why shouldn't he be good at it? (This applies to other skills as well.) And compared with other skills and my own perception of what diplomacy can move in the real world, the DCs seem to be in line. Lastly, one should keep in mind that diplomacy does not work like a charm spell. If even the attitude of an NPC turns to helpful, it doesn't mean that the NPC tells all his secrets or follows you everywhere. I think it just means the NPC is as helpful as he can be in that situation. [/QUOTE]
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Diplomacy always an opposed check?
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