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<blockquote data-quote="Christian" data-source="post: 3385437" data-attributes="member: 381"><p>My general strategy for this sort of situation is to apply strategy is to apply the NPC attitude descriptions through a lens of relationship and situation. The sheriff probably does start out as unfriendly rather than hostile, and it would be pretty easy for a character with a decent Diplomacy skill to change his attitude to friendly. Does that mean that the investigation gets called off? Of course not. If one of the sheriff's friends were under suspicion, he would still be investigated--you don't get a free pass on crime because the cops are your buddies. <em>But</em>, the diplomat would be viewed in a much more positive light--any circumstantial evidence that came to light would be viewed in the most positive way rather than the most negative, for instance. A character who might have been locked up pending the completion of the investigation might be released on his own recognizance or with a posting of bail; "Just don't leave town." Etc.</p></blockquote><p></p>
[QUOTE="Christian, post: 3385437, member: 381"] My general strategy for this sort of situation is to apply strategy is to apply the NPC attitude descriptions through a lens of relationship and situation. The sheriff probably does start out as unfriendly rather than hostile, and it would be pretty easy for a character with a decent Diplomacy skill to change his attitude to friendly. Does that mean that the investigation gets called off? Of course not. If one of the sheriff's friends were under suspicion, he would still be investigated--you don't get a free pass on crime because the cops are your buddies. [i]But[/i], the diplomat would be viewed in a much more positive light--any circumstantial evidence that came to light would be viewed in the most positive way rather than the most negative, for instance. A character who might have been locked up pending the completion of the investigation might be released on his own recognizance or with a posting of bail; "Just don't leave town." Etc. [/QUOTE]
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