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Diplomacy skill and adventure design.
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<blockquote data-quote="shilsen" data-source="post: 3205255" data-attributes="member: 198"><p>For some players, maybe. Not all of them.</p><p></p><p></p><p></p><p>When I run my characters, I don't run them as having the same degree of tactical skill. Some are better and some are worse tacticians, depending on the individual PC. I'm applying IC knowledge there, not OOC knowledge. </p><p></p><p>I had an orc barbarian of mine with 6 Int & Wis try to grapple an allip, which was something he'd never fought and knew nothing about, because his weapons weren't hurting it and he lost his head. Would my 16 Wis paladin with especial knowledge of the undead have done the same? Nope. </p><p></p><p></p><p></p><p>For you, perhaps. For me, it depends on the character's preferences (which may not be the most mechanically beneficial one), background, training, etc.</p><p></p><p></p><p></p><p>Again, you're presuming. For me, it depends on the character as much as, if not more than, on the player. </p><p></p><p></p><p></p><p>Nope. If the character isn't aware of that information and making that judgement call, how does one justify using the spell? I've had my PCs use sub-optimal spells, like someone use a fire spell on a creature immune to heat because the character didn't know it, even though I, the player, did. </p><p></p><p></p><p></p><p>As I stated above, I don't "use them regardless." I think it's safe to say that I'm hardly the only one to do so. </p><p></p><p>When it comes to social interaction, as a personal preference, I prefer to personally roleplay out my character's responses, but count on the rolls to decide how successful the attempt is (preferably with a +2 to -2 modifier based on the quality of the roleplayed response). But that doesn't mean I think someone just rolling the dice is not roleplaying. They're just doing a slightly different version than me.</p></blockquote><p></p>
[QUOTE="shilsen, post: 3205255, member: 198"] For some players, maybe. Not all of them. When I run my characters, I don't run them as having the same degree of tactical skill. Some are better and some are worse tacticians, depending on the individual PC. I'm applying IC knowledge there, not OOC knowledge. I had an orc barbarian of mine with 6 Int & Wis try to grapple an allip, which was something he'd never fought and knew nothing about, because his weapons weren't hurting it and he lost his head. Would my 16 Wis paladin with especial knowledge of the undead have done the same? Nope. For you, perhaps. For me, it depends on the character's preferences (which may not be the most mechanically beneficial one), background, training, etc. Again, you're presuming. For me, it depends on the character as much as, if not more than, on the player. Nope. If the character isn't aware of that information and making that judgement call, how does one justify using the spell? I've had my PCs use sub-optimal spells, like someone use a fire spell on a creature immune to heat because the character didn't know it, even though I, the player, did. As I stated above, I don't "use them regardless." I think it's safe to say that I'm hardly the only one to do so. When it comes to social interaction, as a personal preference, I prefer to personally roleplay out my character's responses, but count on the rolls to decide how successful the attempt is (preferably with a +2 to -2 modifier based on the quality of the roleplayed response). But that doesn't mean I think someone just rolling the dice is not roleplaying. They're just doing a slightly different version than me. [/QUOTE]
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