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Diplomacy; The board game. (+)
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<blockquote data-quote="Blue" data-source="post: 9367042" data-attributes="member: 20564"><p>Back in the 80s I played a good amount of diplomacy. The "style" I think I liked best was an extended variant at a summer program, where we took a turn after breakfast, another after lunch, another mid-afternoon, dinner, and evening. Gave plenty of time away from the table where people could talk.</p><p></p><p>Tried playing in 2022 after likely two decades of not playing it (and playing lots of Eurogames, co-op games, and other things that I had no exposure to in the 80s) and the grand "sit down and play all day" was not a style I liked. Diplomacy rounds were both too short, especially when you're trying to talk to someone who has to talk to several other countries, and too long that it took all day. I'm not saying that to knock the game, just that stylistically I think I got the most out of it when played over a long period with set "make your move" times. I think that means that it would also work great for PbP or email play.</p><p></p><p>I really liked the lack of randomness. If you had perfect information you would know everything. But it's just how good your information is that is one of the major thrusts of the game, the other being that you can't win by yourself so you will need to conduct Diplomacy. ( <em>Title drop.</em> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) Some in good faith, but backstabbing seems like it is often a necessary component to win as well.</p></blockquote><p></p>
[QUOTE="Blue, post: 9367042, member: 20564"] Back in the 80s I played a good amount of diplomacy. The "style" I think I liked best was an extended variant at a summer program, where we took a turn after breakfast, another after lunch, another mid-afternoon, dinner, and evening. Gave plenty of time away from the table where people could talk. Tried playing in 2022 after likely two decades of not playing it (and playing lots of Eurogames, co-op games, and other things that I had no exposure to in the 80s) and the grand "sit down and play all day" was not a style I liked. Diplomacy rounds were both too short, especially when you're trying to talk to someone who has to talk to several other countries, and too long that it took all day. I'm not saying that to knock the game, just that stylistically I think I got the most out of it when played over a long period with set "make your move" times. I think that means that it would also work great for PbP or email play. I really liked the lack of randomness. If you had perfect information you would know everything. But it's just how good your information is that is one of the major thrusts of the game, the other being that you can't win by yourself so you will need to conduct Diplomacy. ( [I]Title drop.[/I] ;) ) Some in good faith, but backstabbing seems like it is often a necessary component to win as well. [/QUOTE]
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