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<blockquote data-quote="domino" data-source="post: 2234017" data-attributes="member: 28855"><p>According to the rules, no opposed check is needed. The difficulty is done based on the current feelings of the creature towards you.</p><p> </p><p>But, I've always felt that was a bit off, myself. Not so much because I think that there needs to be an active opposed check, I think that the DCs for unfriendly, hateful, whatever are fine, but because it makes no difference between strong and weak willed characters. Stronger will characters would be much less easily swayed to your side.</p><p> </p><p>As for use, one of the things to keep in mind is that the other person must be slightly willing to listen and give heed to the character. It doesn't matter what your diplomacy skill is. If the other guy just wants to smash you, and ignores all the things you say, in favor of trying to smash you some more, you're just wasting your breath.</p></blockquote><p></p>
[QUOTE="domino, post: 2234017, member: 28855"] According to the rules, no opposed check is needed. The difficulty is done based on the current feelings of the creature towards you. But, I've always felt that was a bit off, myself. Not so much because I think that there needs to be an active opposed check, I think that the DCs for unfriendly, hateful, whatever are fine, but because it makes no difference between strong and weak willed characters. Stronger will characters would be much less easily swayed to your side. As for use, one of the things to keep in mind is that the other person must be slightly willing to listen and give heed to the character. It doesn't matter what your diplomacy skill is. If the other guy just wants to smash you, and ignores all the things you say, in favor of trying to smash you some more, you're just wasting your breath. [/QUOTE]
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