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Diplomatic Immunity OOC: The Third
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<blockquote data-quote="Rystil Arden" data-source="post: 2705963" data-attributes="member: 29014"><p>These are good issues, so let's see if I can address them.</p><p></p><p></p><p>Molpe's class had just started, and you guys should be able to get some good conversation in before it is over. If you were actually waiting for her to say anything, someone can post that you guys wait 90 minutes and I'll have Abdiel bring her.</p><p></p><p></p><p>Yup, SoM seems nearly ready to go to the next day <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Ya, those preface/prelude threads may be a little while in DI, and I don't want to start VP until I finish this stretch of lots of work.</p><p></p><p></p><p>The trouble there is the price of owning a spelljamming ship. Also, I kinda don't want to start another game with the exploration theme in that same setting when there are already two. Maybe if they were pirates or something instead <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p></p><p></p><p></p><p>They are waiting for their time spike to die down, unfortunately. I could have thrown a gratuitous random attack against them to give them something to do, but I didn't roll one, so I thought that wouldn't be fair.</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 2705963, member: 29014"] These are good issues, so let's see if I can address them. Molpe's class had just started, and you guys should be able to get some good conversation in before it is over. If you were actually waiting for her to say anything, someone can post that you guys wait 90 minutes and I'll have Abdiel bring her. Yup, SoM seems nearly ready to go to the next day :) Ya, those preface/prelude threads may be a little while in DI, and I don't want to start VP until I finish this stretch of lots of work. The trouble there is the price of owning a spelljamming ship. Also, I kinda don't want to start another game with the exploration theme in that same setting when there are already two. Maybe if they were pirates or something instead :] They are waiting for their time spike to die down, unfortunately. I could have thrown a gratuitous random attack against them to give them something to do, but I didn't roll one, so I thought that wouldn't be fair. [/QUOTE]
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