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General Tabletop Discussion
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Diplomatic Inspiration / Leadership
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<blockquote data-quote="Garthanos" data-source="post: 7632697" data-attributes="member: 82504"><p>Yes I think the last time I looked at it I came to the conclusion you can make it that Intimidation work the problem seems to be you can actually make it work to well if you go nutso. Then use the rod of pacification also known as a flensing weapon to bloody and enemy and you are good to go it could make good story even.</p><p></p><p>I think step one of making this more inline might be to make it a multi-stage process them diplomats take time. "Pause hostilities" - nobody is yet putting away weapons -" engage in dialog" - til people are willing to talk it isn't going anywhere fast -- "find compromise" or something. </p><p></p><p>At this point skill challenge mechanics are probably begging to take it over and to heck with diplomancerism but if we want the diplomancer to do combat moves like a class that is another kettle a weird kettle.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7632697, member: 82504"] Yes I think the last time I looked at it I came to the conclusion you can make it that Intimidation work the problem seems to be you can actually make it work to well if you go nutso. Then use the rod of pacification also known as a flensing weapon to bloody and enemy and you are good to go it could make good story even. I think step one of making this more inline might be to make it a multi-stage process them diplomats take time. "Pause hostilities" - nobody is yet putting away weapons -" engage in dialog" - til people are willing to talk it isn't going anywhere fast -- "find compromise" or something. At this point skill challenge mechanics are probably begging to take it over and to heck with diplomancerism but if we want the diplomancer to do combat moves like a class that is another kettle a weird kettle. [/QUOTE]
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