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Dire Animals Redux V.3.5
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<blockquote data-quote="Krishnath" data-source="post: 1280912" data-attributes="member: 56"><p><span style="color: aqua">What? No comments on the Dire Crocodile? I feel rejected... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Oh, well, anyways, sorry about not posting the dire hyena yesterday, but I was busy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Here it is:</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">-</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"><strong><u>Dire Hyena </u></strong></span></p><p><span style="color: aqua"><strong>Large Animal </strong></span></p><p><span style="color: aqua"><strong>Hit Dice:</strong> 6d8+24 (51 hp)</span></p><p><span style="color: aqua"><strong>Initiative:</strong> +1 (Dex)</span></p><p><span style="color: aqua"><strong>Speed:</strong> 50’ (10 squares)</span></p><p><span style="color: aqua"><strong>Armor Class:</strong> 15 (-1 size, +1 Dex, +5 natural); touch 10, flat-footed 14,</span></p><p><span style="color: aqua"><strong>Base Attack/Grapple:</strong> +4/+14</span></p><p><span style="color: aqua"><strong>Attack:</strong> Bite +9 melee (1d8+9)</span></p><p><span style="color: aqua"><strong>Full Attack:</strong> Bite +9 melee (1d8+9)</span></p><p><span style="color: aqua"><strong>Space/Reach:</strong> 10’/5’</span></p><p><span style="color: aqua"><strong>Special Attacks:</strong> Trip, Gibber,</span></p><p><span style="color: aqua"><strong>Special Qualities:</strong> Low-light vision, Scent, Fearless,</span></p><p><span style="color: aqua"><strong>Saves:</strong> Fort +9, Ref +6, Will +7</span></p><p><span style="color: aqua"><strong>Abilities:</strong> Str 22, Dex 13, Con 19, Int 2, Wis 15, Cha 8</span></p><p><span style="color: aqua"><strong>Skills:</strong> Hide +0 (-4)*, Listen +7 (+2), Spot +7 (+2)</span></p><p><span style="color: aqua"><strong>Feats:</strong> Alertness, Cleave, Power Attack (-4/+4),</span></p><p><span style="color: aqua"><strong>Enviroment:</strong> Warm desert, hills, and plains.</span></p><p><span style="color: aqua"><strong>Organization:</strong> Solitary, pair, or pack (7-16)</span></p><p><span style="color: aqua"><strong>Challenge Rating:</strong> 4</span></p><p><span style="color: aqua"><strong>Treasure:</strong> None</span></p><p><span style="color: aqua"><strong>Alignment:</strong> Always Neutral</span></p><p><span style="color: aqua"><strong>Advancement:</strong> 7-9 HD (Large) 10-18 HD (Huge)</span></p><p><span style="color: aqua"><strong>Level Adjustment:</strong> -</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Dire Hyenas resemble heavily built hyenas the size of a warhorse. They have browngreeen ragged fur with darker spots and stripes, and their eyes are yellowish green.</span></p><p><span style="color: aqua">Dire Hyenas can be summoned by <em>Summon Natures Ally V.</em></span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"><strong>Combat: </strong></span></p><p><span style="color: aqua">Dire Hyenas are much more agressive than their lesser kin, and attack without fear or quater.</span></p><p><span style="color: aqua"><strong>Gibber (Ex):</strong> Useable once per round as a standard action. All within earshot (60’) of a dire hyena must make a will save (DC: 12) or recieve a -2 morale penalty on attacks and damage for 1d4 rounds. Creatures that make the save are immune to that dire hyenas gibber for one day. Gnolls, hyenas, and other dire hyenas are immune to this attack. The DC is Charisma based.</span></p><p><span style="color: aqua"><strong>Trip (Ex):</strong> A dire hyena that hits with it’s bite attack can attempt to trip the opponent (+10 check modifier) as a free action without making a touch attack or provoking an attack of oppertunity. If the attempt fails, the opponent can not react to trip the dire hyena.</span></p><p><span style="color: aqua"><strong>Fearless (Ex):</strong> A dire hyena is immune to fear effects.</span></p><p><span style="color: aqua"><strong>Skills:</strong> * Dire hyenas have a +4 racial bonus to hide checks in areas of tall grass or heavy undergrowth.</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">-</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Comments are appreciated for both this and the croc. Oh, and by the way, I'll post the Dire Manta some time next week, <strong>IF</strong> I get some feedback on these two critters. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></span></p></blockquote><p></p>
[QUOTE="Krishnath, post: 1280912, member: 56"] [color=aqua]What? No comments on the Dire Crocodile? I feel rejected... :( Oh, well, anyways, sorry about not posting the dire hyena yesterday, but I was busy. :D Here it is: - [b][u]Dire Hyena [/u] Large Animal Hit Dice:[/b] 6d8+24 (51 hp) [b]Initiative:[/b] +1 (Dex) [b]Speed:[/b] 50’ (10 squares) [b]Armor Class:[/b] 15 (-1 size, +1 Dex, +5 natural); touch 10, flat-footed 14, [b]Base Attack/Grapple:[/b] +4/+14 [b]Attack:[/b] Bite +9 melee (1d8+9) [b]Full Attack:[/b] Bite +9 melee (1d8+9) [b]Space/Reach:[/b] 10’/5’ [b]Special Attacks:[/b] Trip, Gibber, [b]Special Qualities:[/b] Low-light vision, Scent, Fearless, [b]Saves:[/b] Fort +9, Ref +6, Will +7 [b]Abilities:[/b] Str 22, Dex 13, Con 19, Int 2, Wis 15, Cha 8 [b]Skills:[/b] Hide +0 (-4)*, Listen +7 (+2), Spot +7 (+2) [b]Feats:[/b] Alertness, Cleave, Power Attack (-4/+4), [b]Enviroment:[/b] Warm desert, hills, and plains. [b]Organization:[/b] Solitary, pair, or pack (7-16) [b]Challenge Rating:[/b] 4 [b]Treasure:[/b] None [b]Alignment:[/b] Always Neutral [b]Advancement:[/b] 7-9 HD (Large) 10-18 HD (Huge) [b]Level Adjustment:[/b] - Dire Hyenas resemble heavily built hyenas the size of a warhorse. They have browngreeen ragged fur with darker spots and stripes, and their eyes are yellowish green. Dire Hyenas can be summoned by [i]Summon Natures Ally V.[/i] [b]Combat: [/b] Dire Hyenas are much more agressive than their lesser kin, and attack without fear or quater. [b]Gibber (Ex):[/b] Useable once per round as a standard action. All within earshot (60’) of a dire hyena must make a will save (DC: 12) or recieve a -2 morale penalty on attacks and damage for 1d4 rounds. Creatures that make the save are immune to that dire hyenas gibber for one day. Gnolls, hyenas, and other dire hyenas are immune to this attack. The DC is Charisma based. [b]Trip (Ex):[/b] A dire hyena that hits with it’s bite attack can attempt to trip the opponent (+10 check modifier) as a free action without making a touch attack or provoking an attack of oppertunity. If the attempt fails, the opponent can not react to trip the dire hyena. [b]Fearless (Ex):[/b] A dire hyena is immune to fear effects. [b]Skills:[/b] * Dire hyenas have a +4 racial bonus to hide checks in areas of tall grass or heavy undergrowth. - Comments are appreciated for both this and the croc. Oh, and by the way, I'll post the Dire Manta some time next week, [b]IF[/b] I get some feedback on these two critters. :D[/color] [/QUOTE]
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