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Dire Animals Redux V.3.5
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<blockquote data-quote="Krishnath" data-source="post: 1295711" data-attributes="member: 56"><p><span style="color: aqua">Well, I hate hamsters, and they hate me, so I won't be doing any dire versions of those. And ferrets are, well, ferret's domain, so if you want dire versions of them, ask him.</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Anyways, on to the DIRE MANTA! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">-</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"><strong><u>Dire Manta Ray</u> </strong></span></p><p><span style="color: aqua"><strong>Huge Animal (Aquatic)</strong></span></p><p><span style="color: aqua"><strong>Hit Dice:</strong> 8d8+16+3 (55 hp)</span></p><p><span style="color: aqua"><strong>Initiative:</strong> +0</span></p><p><span style="color: aqua"><strong>Speed:</strong> Swim 40’ (8 squares)</span></p><p><span style="color: aqua"><strong>Armor Class:</strong> 14 (-2 size, +6 natural); touch 8, flat-footed 12,</span></p><p><span style="color: aqua"><strong>Base Attack/Grapple:<strong> +6/+20</strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Attack:</strong> Ram +5 melee* (1d8+3)</strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Full Attack:</strong> Ram +5 melee (1d8+3)</strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Space/Reach:</strong> 15’/10’</strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Special Attacks:</strong> -</strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Special Qualities:</strong> Low-light vision,</strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Saves:</strong> Fort +8, Ref +6, Will +8</strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Abilities:</strong> Str 23, Dex 11, Con 14, Int 1, Wis 14, Cha 4,</strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Skills:</strong> Listen +8 (+2), Spot +8 (+2), Swim +9,</strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Feats:</strong> Alertness, Endurance, Toughness,</strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Enviroment:</strong> Warm aquatic</strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Organization:</strong> Solitary, or school (2-5)</strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Challenge Rating:</strong> 3</strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Treasure:</strong> None</strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Alignment:</strong> Always Neutral</strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Advancement:</strong> 9-12 HD (Huge) 13-24 HD (Gargantuan)</strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Level Adjustment:</strong> -</strong></strong></span></p><p><span style="color: aqua"><strong><strong></strong></strong></span></p><p><span style="color: aqua"><strong><strong>Dire manta rays look like their larger versions of their smaller cousins, although the upper side of their bodies are usually a very dark blue with dark green patterns. A short row of spines run the entire lenght of their bodies, from their heads, to the end of their long thin tails.</strong></strong></span></p><p><span style="color: aqua"><strong><strong>Dire manta rays can be summoned by Summon Natures Ally III.</strong></strong></span></p><p><span style="color: aqua"><strong><strong></strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Combat: </strong></strong></strong></span></p><p><span style="color: aqua"><strong><strong>Dire manta rays are peaceful plankton feeders that will only fight to defend themselves if attacked.</strong></strong></span></p><p><span style="color: aqua"><strong><strong>* If threatened, a dire manta ray uses it’s size and weight to ram opponents. This is treated as a secondary attack.</strong></strong></span></p><p><span style="color: aqua"><strong><strong><strong>Skills:</strong> A dire manta ray has a +8 racial bonus on any swim checks to perform some special action or avoid a hazard. It can always choose to take 10 on a swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.</strong></strong></span></p><p><span style="color: aqua"><strong><strong></strong></strong></span></p><p><span style="color: aqua"><strong><strong>-</strong></strong></span></p><p><span style="color: aqua"><strong><strong></strong></strong></span></p><p><span style="color: aqua"><strong><strong>Yeah, I know, it ain't that spectacular... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></strong></strong></span></p><p><span style="color: aqua"><strong><strong></strong></strong></span></p><p><span style="color: aqua"><strong><strong>Comments and constructive critizism is welcomed, flames are not. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></strong></strong></span></p></blockquote><p></p>
[QUOTE="Krishnath, post: 1295711, member: 56"] [color=aqua]Well, I hate hamsters, and they hate me, so I won't be doing any dire versions of those. And ferrets are, well, ferret's domain, so if you want dire versions of them, ask him. Anyways, on to the DIRE MANTA! :D - [b][u]Dire Manta Ray[/u] Huge Animal (Aquatic) Hit Dice:[/b] 8d8+16+3 (55 hp) [b]Initiative:[/b] +0 [b]Speed:[/b] Swim 40’ (8 squares) [b]Armor Class:[/b] 14 (-2 size, +6 natural); touch 8, flat-footed 12, [b]Base Attack/Grapple:[b] +6/+20 [b]Attack:[/b] Ram +5 melee* (1d8+3) [b]Full Attack:[/b] Ram +5 melee (1d8+3) [b]Space/Reach:[/b] 15’/10’ [b]Special Attacks:[/b] - [b]Special Qualities:[/b] Low-light vision, [b]Saves:[/b] Fort +8, Ref +6, Will +8 [b]Abilities:[/b] Str 23, Dex 11, Con 14, Int 1, Wis 14, Cha 4, [b]Skills:[/b] Listen +8 (+2), Spot +8 (+2), Swim +9, [b]Feats:[/b] Alertness, Endurance, Toughness, [b]Enviroment:[/b] Warm aquatic [b]Organization:[/b] Solitary, or school (2-5) [b]Challenge Rating:[/b] 3 [b]Treasure:[/b] None [b]Alignment:[/b] Always Neutral [b]Advancement:[/b] 9-12 HD (Huge) 13-24 HD (Gargantuan) [b]Level Adjustment:[/b] - Dire manta rays look like their larger versions of their smaller cousins, although the upper side of their bodies are usually a very dark blue with dark green patterns. A short row of spines run the entire lenght of their bodies, from their heads, to the end of their long thin tails. Dire manta rays can be summoned by Summon Natures Ally III. [b]Combat: [/b] Dire manta rays are peaceful plankton feeders that will only fight to defend themselves if attacked. * If threatened, a dire manta ray uses it’s size and weight to ram opponents. This is treated as a secondary attack. [b]Skills:[/b] A dire manta ray has a +8 racial bonus on any swim checks to perform some special action or avoid a hazard. It can always choose to take 10 on a swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. - Yeah, I know, it ain't that spectacular... :D Comments and constructive critizism is welcomed, flames are not. :D[/b][/b][/color][b][b][/b][/b] [/QUOTE]
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