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Dire Tigers are real...
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<blockquote data-quote="frankthedm" data-source="post: 2939613" data-attributes="member: 1164"><p>Working on it! </p><p>Long Haired Tiger [Siberian]</p><p><strong> Large Animal </strong></p><p><strong> Hit Dice:</strong> 9d8+ 27 (62hp) [67HP] If PCs always can get high average or better on level up</p><p><strong> Initiative:</strong> +2 </p><p><strong> Speed:</strong> 40 ft. (8 squares) </p><p><strong> Armor Class:</strong> 14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12 </p><p><strong> Base Attack/Grapple:</strong> +6/+17 </p><p><strong> Attack:</strong> Claw +12 melee (1d8+7) </p><p><strong> Full Attack:</strong> 2 claws +12 melee (1d8+7) and bite +7 melee (2d6+3) </p><p><strong> Space/Reach:</strong> 10 ft./5 ft. </p><p><strong> Special Attacks:</strong> Improved grab, pounce, rake 1d8+3 </p><p><strong> Special Qualities:</strong> Low-light vision, scent </p><p><strong> Saves:</strong> Fort +9, Ref +8, Will +4 </p><p><strong> Abilities:</strong> Str 24, Dex 15, Con 17, Int 2, Wis 12, Cha 6 </p><p><strong> Skills:</strong> Balance +6, Hide +6*, Listen +3, Move Silently +9, Spot +3, Swim +12 </p><p><strong> Feats:</strong> Alertness, Endurance, Improved Natural Weapon (bite), and Improved Natural Weapon (claw). </p><p><strong> Environment:</strong> Cold forests </p><p><strong> Organization:</strong> Solitary </p><p><strong> Challenge Rating:</strong> 5 </p><p><strong> Treasure:</strong> Masterwork cold weather outfit.</p><p><strong> Advancement:</strong> 10–12 HD (Large); 13–18 HD (Huge) </p><p><strong> Level Adjustment:</strong> — </p><p></p><p>These great cats stand around 3½’ tall at the shoulder and are about 9 feet long. They weigh from 600 to 800 pounds.</p><p></p><p>Combat</p><p>Improved Grab (Ex): To use this ability, a Long haired Tiger must hit with a claw or bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.</p><p></p><p>Pounce (Ex): If a Long haired Tiger charges a foe, it can make a full attack, including two rake attacks.</p><p>Rake (Ex): Attack bonus +12 melee, damage 1d8+3.</p><p></p><p>Skills: Long haired Tigers have a +4 racial bonus on Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8. </p><p></p><p>Long haired Tiger’s thick coats are the equivalent of masterwork cold weather cloths, granting the tiger and those who harvest its coat (Craft [leatherworking] or Survival) a +2 bonus on saves to resist cold dangers.</p><p></p><p> Liger</p><p><strong> Large Animal</strong></p><p><strong> Hit Dice: 12d8+48 (102 HP) (108 HP If PCs always can get high average or better on level up)</strong></p><p><strong><strong> Initiative:</strong> +2 </strong></p><p><strong><strong> Speed:</strong> 40 ft. (8 squares) </strong></p><p><strong><strong> Armor Class:</strong> 14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12 </strong></p><p><strong><strong> Base Attack/Grapple:</strong> +9/+20 </strong></p><p><strong><strong> Attack:</strong> Claw +16 melee (1d8+7) </strong></p><p><strong><strong> Full Attack:</strong> 2 claws +16 melee (1d8+7) and bite +10 melee (2d6+3) </strong></p><p><strong><strong> Space/Reach:</strong> 10 ft./5 ft. </strong></p><p><strong><strong> Special Attacks:</strong> Improved grab, pounce, rake 1d8+3 </strong></p><p><strong><strong> Special Qualities:</strong> Low-light vision, scent </strong></p><p><strong><strong> Saves:</strong> Fort +12, Ref +10, Will +5 </strong></p><p><strong><strong> Abilities:</strong> Str 24, Dex 15, Con 18, Int 2, Wis 12, Cha 6 </strong></p><p><strong><strong> Skills:</strong> Balance +6, Hide +11*, Listen +1, Move Silently +11, Spot +1, Swim +12 </strong></p><p><strong><strong> Feats:</strong> Improved Natural Weapon (bite), Improved Natural Weapon (claw), Power attack, Stealthy and Weapon focus [claw] </strong></p><p><strong><strong> Environment:</strong> Warm plains and warm forests </strong></p><p><strong><strong> Organization:</strong> Solitary </strong></p><p><strong><strong> Challenge Rating:</strong> 6 </strong></p><p><strong><strong> Advancement:</strong> 13–18 HD (Huge) </strong></p><p><strong><strong> Level Adjustment:</strong> — </strong></p><p><strong></strong></p><p><strong>These great cats stand nearly 4’ tall at the shoulder and are about 10 to 11 feet long. They weigh from 1000 to 1200 pounds. </strong></p><p><strong></strong></p><p><strong>Combat</strong></p><p><strong>A Liger uses its brute strength to swiftly kill its prey, normally power attacking for 5 points. Claw +11 to hit, 1d8+12 damage; bite +5 to hit, 2d6+10 damage: grapple bonus +15, rake +10 to hit, 1d8+8 damage. If it fails to hit during a pounce, it attacks normally there after until driven off or it attacks a foe that seems less protected.</strong></p><p><strong></strong></p><p><strong>Improved Grab (Ex): To use this ability, a Liger must hit with a claw or bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.</strong></p><p><strong></strong></p><p><strong>Pounce (Ex): If a Liger charges a foe, it can make a full attack, including two rake attacks.</strong></p><p><strong></strong></p><p><strong>Rake (Ex): Attack bonus +15 melee, damage 1d8+3.</strong></p><p><strong></strong></p><p><strong>Skills: Ligers have a +4 racial bonus on Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.</strong></p></blockquote><p></p>
[QUOTE="frankthedm, post: 2939613, member: 1164"] Working on it! Long Haired Tiger [Siberian] [b] Large Animal [/b] [b] Hit Dice:[/b] 9d8+ 27 (62hp) [67HP] If PCs always can get high average or better on level up [b] Initiative:[/b] +2 [b] Speed:[/b] 40 ft. (8 squares) [b] Armor Class:[/b] 14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12 [b] Base Attack/Grapple:[/b] +6/+17 [b] Attack:[/b] Claw +12 melee (1d8+7) [b] Full Attack:[/b] 2 claws +12 melee (1d8+7) and bite +7 melee (2d6+3) [b] Space/Reach:[/b] 10 ft./5 ft. [b] Special Attacks:[/b] Improved grab, pounce, rake 1d8+3 [b] Special Qualities:[/b] Low-light vision, scent [b] Saves:[/b] Fort +9, Ref +8, Will +4 [b] Abilities:[/b] Str 24, Dex 15, Con 17, Int 2, Wis 12, Cha 6 [b] Skills:[/b] Balance +6, Hide +6*, Listen +3, Move Silently +9, Spot +3, Swim +12 [b] Feats:[/b] Alertness, Endurance, Improved Natural Weapon (bite), and Improved Natural Weapon (claw). [b] Environment:[/b] Cold forests [b] Organization:[/b] Solitary [b] Challenge Rating:[/b] 5 [b] Treasure:[/b] Masterwork cold weather outfit. [b] Advancement:[/b] 10–12 HD (Large); 13–18 HD (Huge) [b] Level Adjustment:[/b] — These great cats stand around 3½’ tall at the shoulder and are about 9 feet long. They weigh from 600 to 800 pounds. Combat Improved Grab (Ex): To use this ability, a Long haired Tiger must hit with a claw or bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake. Pounce (Ex): If a Long haired Tiger charges a foe, it can make a full attack, including two rake attacks. Rake (Ex): Attack bonus +12 melee, damage 1d8+3. Skills: Long haired Tigers have a +4 racial bonus on Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8. Long haired Tiger’s thick coats are the equivalent of masterwork cold weather cloths, granting the tiger and those who harvest its coat (Craft [leatherworking] or Survival) a +2 bonus on saves to resist cold dangers. Liger [b] Large Animal[/b] [b] Hit Dice: 12d8+48 (102 HP) (108 HP If PCs always can get high average or better on level up) [b] Initiative:[/b] +2 [b] Speed:[/b] 40 ft. (8 squares) [b] Armor Class:[/b] 14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12 [b] Base Attack/Grapple:[/b] +9/+20 [b] Attack:[/b] Claw +16 melee (1d8+7) [b] Full Attack:[/b] 2 claws +16 melee (1d8+7) and bite +10 melee (2d6+3) [b] Space/Reach:[/b] 10 ft./5 ft. [b] Special Attacks:[/b] Improved grab, pounce, rake 1d8+3 [b] Special Qualities:[/b] Low-light vision, scent [b] Saves:[/b] Fort +12, Ref +10, Will +5 [b] Abilities:[/b] Str 24, Dex 15, Con 18, Int 2, Wis 12, Cha 6 [b] Skills:[/b] Balance +6, Hide +11*, Listen +1, Move Silently +11, Spot +1, Swim +12 [b] Feats:[/b] Improved Natural Weapon (bite), Improved Natural Weapon (claw), Power attack, Stealthy and Weapon focus [claw] [b] Environment:[/b] Warm plains and warm forests [b] Organization:[/b] Solitary [b] Challenge Rating:[/b] 6 [b] Advancement:[/b] 13–18 HD (Huge) [b] Level Adjustment:[/b] — These great cats stand nearly 4’ tall at the shoulder and are about 10 to 11 feet long. They weigh from 1000 to 1200 pounds. Combat A Liger uses its brute strength to swiftly kill its prey, normally power attacking for 5 points. Claw +11 to hit, 1d8+12 damage; bite +5 to hit, 2d6+10 damage: grapple bonus +15, rake +10 to hit, 1d8+8 damage. If it fails to hit during a pounce, it attacks normally there after until driven off or it attacks a foe that seems less protected. Improved Grab (Ex): To use this ability, a Liger must hit with a claw or bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake. Pounce (Ex): If a Liger charges a foe, it can make a full attack, including two rake attacks. Rake (Ex): Attack bonus +15 melee, damage 1d8+3. Skills: Ligers have a +4 racial bonus on Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.[/b] [/QUOTE]
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