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Dire Tigers CR is WRONG.....
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<blockquote data-quote="Upper_Krust" data-source="post: 911109" data-attributes="member: 326"><p>Hi WizarDru mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Firstly a slight error on my part. I related the Winterwight CR incorrectly. It should actually be CR 40; not 52. That was a throwback to a previous incarnation of my rules wherein ability scores were factored...my mistake. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p><p></p><p>So that would mean:</p><p></p><p>40th-level party of 4-5 = EL +/-0</p><p>27th-level party of 4-5 = EL +2</p><p>20th-level party of 4-5 = EL +4 (50/50)</p><p>13th-level party of 4-5 = EL +6</p><p>10th-level party of 4-5 = EL +8</p><p></p><p>To reevaluate the situation then:</p><p></p><p>The encounter (for your group) would have represented an EL +2 to +3 encounter (depending again on how we rate the significance of their foreknowledge and preparation).</p><p></p><p>Meaning the PCs should have won, but probably with at least one casualty.</p><p></p><p> </p><p></p><p>Great prestige class for fighting Undead.</p><p></p><p></p><p></p><p>I would have thought you were talking a 75% chance of failure, but I suppose the combination of buffing and having classes rigged for Fort Saves would have made that more like 50%.</p><p></p><p> </p><p></p><p>Exactly, but its widely perceived that haste really unbalances the classes (as do heal/harm and polymorph); which is why they were the first spells to be changed by 3.5.</p><p></p><p> </p><p></p><p>Wouldn't make much difference in the grand scheme of things.</p><p></p><p></p><p></p><p>I would anticipate any 18th-level (or weaker) character hit twice by the Winterwight would be dead*...unless of course they were immune to Blightfire. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>*Within 5 rounds.</p><p></p><p> </p><p></p><p>I would perhaps reduce the EL modifier to 1 in that case. Making it an EL +3 encounter.</p><p></p><p>Whether the inclusion of the 'Shadowed of Pelor' Prestige Class notably swung things is unknown (to me), so we won't factor it.</p><p></p><p> </p><p></p><p>There you have it then.</p><p></p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Does Dominate Monster work on Undead? Or were they just trying anything at that point...?</p><p></p><p></p><p></p><p>I'm not familiar with Cathezar; what can you tell me about her?</p><p></p><p> </p><p></p><p>Once in possession of all the facts my system is virtually infallible.</p><p></p><p> </p><p></p><p>Situational modifier.</p><p></p><p> </p><p></p><p>While there are infinite possibilities I think most factors will eventually fall under about a dozen situational modifiers at best.</p><p></p><p> </p><p></p><p>My system gives me a quick solution. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Well I would agree that it isn't as quick for anyone unfamiliar with it. But that goes without saying.</p><p></p><p></p><p></p><p>Thats fair enough, just be careful with the official rules if you plan to take things into epic territory. </p><p></p><p>I can only lead people to the water - I can't make them drink. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 911109, member: 326"] Hi WizarDru mate! :) Firstly a slight error on my part. I related the Winterwight CR incorrectly. It should actually be CR 40; not 52. That was a throwback to a previous incarnation of my rules wherein ability scores were factored...my mistake. :o So that would mean: 40th-level party of 4-5 = EL +/-0 27th-level party of 4-5 = EL +2 20th-level party of 4-5 = EL +4 (50/50) 13th-level party of 4-5 = EL +6 10th-level party of 4-5 = EL +8 To reevaluate the situation then: The encounter (for your group) would have represented an EL +2 to +3 encounter (depending again on how we rate the significance of their foreknowledge and preparation). Meaning the PCs should have won, but probably with at least one casualty. Great prestige class for fighting Undead. I would have thought you were talking a 75% chance of failure, but I suppose the combination of buffing and having classes rigged for Fort Saves would have made that more like 50%. Exactly, but its widely perceived that haste really unbalances the classes (as do heal/harm and polymorph); which is why they were the first spells to be changed by 3.5. Wouldn't make much difference in the grand scheme of things. I would anticipate any 18th-level (or weaker) character hit twice by the Winterwight would be dead*...unless of course they were immune to Blightfire. ;) *Within 5 rounds. I would perhaps reduce the EL modifier to 1 in that case. Making it an EL +3 encounter. Whether the inclusion of the 'Shadowed of Pelor' Prestige Class notably swung things is unknown (to me), so we won't factor it. There you have it then. :D Does Dominate Monster work on Undead? Or were they just trying anything at that point...? I'm not familiar with Cathezar; what can you tell me about her? Once in possession of all the facts my system is virtually infallible. Situational modifier. While there are infinite possibilities I think most factors will eventually fall under about a dozen situational modifiers at best. My system gives me a quick solution. :) Well I would agree that it isn't as quick for anyone unfamiliar with it. But that goes without saying. Thats fair enough, just be careful with the official rules if you plan to take things into epic territory. I can only lead people to the water - I can't make them drink. ;) [/QUOTE]
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