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*Pathfinder & Starfinder
Dire Tigers CR is WRONG.....
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<blockquote data-quote="Upper_Krust" data-source="post: 914112" data-attributes="member: 326"><p>Hi there Elric! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> </p><p></p><p>Not totally sure what you mean by this. Are you saying that certain templates mean more for certain monsters...?</p><p></p><p>If so then you have no need to worry about that with my system since it tallies every single ability to begin with anyway.</p><p></p><p> </p><p></p><p>Well lets take a look at how I would detail it.</p><p></p><p>Standard Black Pudding = CR 10</p><p>Advanced Black Pudding (16 HD) = CR 14.5 (rounded down to 14)</p><p>Advanced Fiendish Black Pudding (16 HD) = CR 17.65 (rounded down to 17)</p><p></p><p> </p><p></p><p>I think it copes admirably with your example, but I would be interested to hear what you thought?</p><p></p><p></p><p></p><p>Standard Black Pudding with Fiendish Template = CR 12.35 (rounded down to 12)</p><p></p><p>Which would make it:</p><p></p><p>12th-level party of 4-5 PCs = EL +/-0 (moderate)</p><p>8th-level party of 4-5 PCs = EL +2 (tough)</p><p>6th-level party of 4-5 PCs = EL +4 (difficult, 50/50)</p><p>4th-level party of 4-5 PCs = EL +6 (very difficult)</p><p>3rd-level party of 4-5 PCs = EL +8 (virtually impossible)</p><p></p><p></p><p></p><p>At the back of the CR/EL pdf I advocate (as an optional rule) a new variant on Damage Reduction wherein magic weapons that are not sufficiently powerful to penetrate your DR can still reduce the effect of it.</p><p></p><p>eg. A creature with DR 20/+4 would only reduce damage by 10 points if struck by a +2 weapon.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 914112, member: 326"] Hi there Elric! :) Not totally sure what you mean by this. Are you saying that certain templates mean more for certain monsters...? If so then you have no need to worry about that with my system since it tallies every single ability to begin with anyway. Well lets take a look at how I would detail it. Standard Black Pudding = CR 10 Advanced Black Pudding (16 HD) = CR 14.5 (rounded down to 14) Advanced Fiendish Black Pudding (16 HD) = CR 17.65 (rounded down to 17) I think it copes admirably with your example, but I would be interested to hear what you thought? Standard Black Pudding with Fiendish Template = CR 12.35 (rounded down to 12) Which would make it: 12th-level party of 4-5 PCs = EL +/-0 (moderate) 8th-level party of 4-5 PCs = EL +2 (tough) 6th-level party of 4-5 PCs = EL +4 (difficult, 50/50) 4th-level party of 4-5 PCs = EL +6 (very difficult) 3rd-level party of 4-5 PCs = EL +8 (virtually impossible) At the back of the CR/EL pdf I advocate (as an optional rule) a new variant on Damage Reduction wherein magic weapons that are not sufficiently powerful to penetrate your DR can still reduce the effect of it. eg. A creature with DR 20/+4 would only reduce damage by 10 points if struck by a +2 weapon. [/QUOTE]
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