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*Pathfinder & Starfinder
Dire Tigers CR is WRONG.....
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<blockquote data-quote="Elric" data-source="post: 914849" data-attributes="member: 1139"><p>Sorry if I wasn't clear. I was asking about how templates matter more for certain monsters. </p><p></p><p>You seem right on about the fiendish black pudding. In the game, the party was 6 8th level characters against the pudding and 4 weaker enemies. Two of the six characters died. </p><p></p><p>On the other hand, I don't think a fiendish black pudding would scare 12th level characters much. The spellcasters have disintegrate and the characters probably have ACs high enough that the pudding's attacks are ineffective. A creature that needs to roll an 18-20 to hit is a lot less effective than a creature that needs a 12-14. </p><p></p><p>In any case, a black pudding (especially a fiendish one) is a hard creature give a CR to. If the players let it hit one or more PCs) or don't figure out the splitting it + hitting it with area of effect spells tactic, it is probably going to kill someone. Also, being supported anything that makes retreat harder makes it much more powerful.</p><p></p><p>I can't comment on too many of the other CR ratings, but 10 might be a little high for a normal black pudding. They just have such bad reflex saves that split makes them really vulnerable against fireball. The advanced black pudding suffers from the same problem and split makes its extra hit points close to worthless. Of course, the party has to figure this tactic out before it eats all of them.</p><p></p><p>Thanks for the answers! I'm glad someone has a flexible CR system (not that it will bring my character back)! Puddings should be +2 CR for overconfident players <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Elric, post: 914849, member: 1139"] Sorry if I wasn't clear. I was asking about how templates matter more for certain monsters. You seem right on about the fiendish black pudding. In the game, the party was 6 8th level characters against the pudding and 4 weaker enemies. Two of the six characters died. On the other hand, I don't think a fiendish black pudding would scare 12th level characters much. The spellcasters have disintegrate and the characters probably have ACs high enough that the pudding's attacks are ineffective. A creature that needs to roll an 18-20 to hit is a lot less effective than a creature that needs a 12-14. In any case, a black pudding (especially a fiendish one) is a hard creature give a CR to. If the players let it hit one or more PCs) or don't figure out the splitting it + hitting it with area of effect spells tactic, it is probably going to kill someone. Also, being supported anything that makes retreat harder makes it much more powerful. I can't comment on too many of the other CR ratings, but 10 might be a little high for a normal black pudding. They just have such bad reflex saves that split makes them really vulnerable against fireball. The advanced black pudding suffers from the same problem and split makes its extra hit points close to worthless. Of course, the party has to figure this tactic out before it eats all of them. Thanks for the answers! I'm glad someone has a flexible CR system (not that it will bring my character back)! Puddings should be +2 CR for overconfident players :) [/QUOTE]
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