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Dirty DM Tricks for 4e?
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<blockquote data-quote="Rechan" data-source="post: 4213325" data-attributes="member: 54846"><p>So, I was wondering if anyone has come up with some DM 4e-specific dirty tricks?</p><p></p><p>One that I thought of: Given that we have different statblock arrays for a single species of monster, I thought about switching monster statblocks for the Same NPC.</p><p></p><p>For instance, let's say the PCs are fightning Gnolls. Once the PCs are engaged, from behind a Bugbear Strangler (likely a lurker or a skirmisher) snags one of the PCs and starts strangling him. If he is blooded it at all (or the PC escapes), the bugbear flees. </p><p></p><p>The PCs run into him again. But this time I'm using a statblock (like a nasty brute). Not only will they be expecting a coward or a backstabber, they'll assume after the fact that he's REAL powerful because he could do both the lurking AND the butt kicking. </p><p></p><p>This could also be done in the middle of combat - simply using one monster's stats until he can no longer use those tactics (like a lurker whose now surrounded, an artillery that's just been charged or cornered).</p></blockquote><p></p>
[QUOTE="Rechan, post: 4213325, member: 54846"] So, I was wondering if anyone has come up with some DM 4e-specific dirty tricks? One that I thought of: Given that we have different statblock arrays for a single species of monster, I thought about switching monster statblocks for the Same NPC. For instance, let's say the PCs are fightning Gnolls. Once the PCs are engaged, from behind a Bugbear Strangler (likely a lurker or a skirmisher) snags one of the PCs and starts strangling him. If he is blooded it at all (or the PC escapes), the bugbear flees. The PCs run into him again. But this time I'm using a statblock (like a nasty brute). Not only will they be expecting a coward or a backstabber, they'll assume after the fact that he's REAL powerful because he could do both the lurking AND the butt kicking. This could also be done in the middle of combat - simply using one monster's stats until he can no longer use those tactics (like a lurker whose now surrounded, an artillery that's just been charged or cornered). [/QUOTE]
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