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Disappointed D&D Insider Customer
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<blockquote data-quote="JoeGKushner" data-source="post: 5370044" data-attributes="member: 1129"><p>Can we get 'upset' because none of the bugs in the system are going to be fixed in existing builds?</p><p></p><p>Known Issues List - D&D Insider Character Builder</p><p></p><p>Updated as of October 12th, 2010</p><p></p><p>We are working on these issues on an ongoing basis. Major issues that we have become aware of - but could not get fixed for the current update - will be added to this Known Issues list.</p><p></p><p>Installation issues</p><p></p><p>•If you have issues updating your application, double check your local clock, and make sure the time and hour are set properly. If your BIOS battery is not working properly, the system time may reset randomly, causing issues with the Character Builder and Adventure Tools updates.</p><p>•If you have updating issues, check that your Character Builder folder in C:\Program Files\Wizards of the Coast and the files in it are not set as Read-Only (Right click, then properties). If some are set this way, go to the folder, right click on it, and select Properties to set the folder to not be read-only. Then confirm you want to apply this change to sub-folders and files, and then run the update again.</p><p>Character Sheet known issues:</p><p></p><p>•Skills edits are not saving on the Character Sheet.</p><p>•Having multiple character sheets open at once may cause instability in the application; it is recommended that you avoid having multiple character sheets open whenever possible.</p><p>•Long Journal Notes get cut off when printed.</p><p>•Some features and paragon paths do not have summary line yet. These will be added as an ongoing task with future updates. In the meantime summary can be edited by players using the right click customize menu.</p><p>•If you have the character sheet open while you are adding equipment in the character builder, the application may slow down. We have addressed the biggest performance hit when this is the case, but you can still close the character sheet when updating your equipment for better performance.</p><p>•Characters getting specific powers from two different sources (Class power and Magic items for example) will only see one version of their power card (usually the magic item one) printed on their character sheet.</p><p>•There is no option available to select the type of cards to print custom items on (Magic Item versus mundane item card).</p><p>•Users can not update the text box marked “Current conditions and effects”.</p><p>Powers and power cards known issues:</p><p></p><p>•Power stats only calculate attack and damage. The builder does not yet calculate the stats for the off-hand weapon in dual-wield powers, temporary hit points, type of damage, healing. We also do not modify the power when feats or class features change the related powers in some ways.</p><p>•Summoning power cards will not display attack bonuses.</p><p>•Conditional effects on power cards can be cut off if the text is too long. We are looking into possible ways to fix that by creating specific conditional modifiers cards in the future.</p><p>Feats issues:</p><p></p><p>•Trusted Spellcasting feat allowable selection is any power without a “miss” line.</p><p>•Arcane Ritualist feat currently does not allow you to select a ritual.</p><p>•Taking more than one multiclass for non bards does not make the character House Ruled.</p><p>Campaign pages</p><p></p><p>•The campaign settings page does not yet have a way to make the Forgotten Realms deities count as their corresponding core deity for the purpose of taking feats (as described in the LFR rules).</p><p>•There is no way to reset the campaign setting or load a default campaign setting when the character builder starts.</p><p>Other</p><p></p><p>•The Rhythm blade applies its bonus even when wielded in the main hand.</p><p>•If the Character Builder fails to load a character with a "character load failure" dialog, it is suggested you restart the builder as certain failures can leave the builder in a corrupted state.</p><p>•Viewing a high level character at a lower level will mark that character as house ruled.</p><p>•A bundled Item (Adventurer’s Kit, Climber’s Kit) can’t be unbundled and separated in different items.</p><p>•The equipment page does not have containers.</p><p>•Vehicles are not available.</p><p>•Warforged Components are not fully supported.</p><p>•Alchemical Ammunition is not yet implemented.</p><p>•Characters above level 3 created with the full version can’t be loaded in the character sheet viewer with the demo version.</p><p>•Spiked shield functions as a weapon but does not properly also function as a shield.</p><p>•If you meet the pre-requisite for an Epic Destiny after level 21, you can’t access the Epic Destiny choice.</p><p>•Character Builder currently does not support creating a wand magic item (like a wand of Ethereal Stride).</p><p>•Rituals are not selected for wizards when using the auto build feature.</p><p>•Belt of the brawler is not having any effect to change unarmed attack into club attacks.</p><p>•Essence Mage paragon path is not adding 1d6 damage to powers with more than 2 damage types.</p><p>•In some cases, custom notes can’t be edited afterwards (for example for custom languages related notes).</p><p>•Gem of Colloquy does not grant you to add another language.</p><p>•There is no way to equip mounts with barding.</p><p>•Our search box only searches for titles and not the full text of entries, and does not allow backtracking or filtering the list.</p><p>•Conditional perception and insight bonus are not displayed in the character sheet (for example with Vampiric Heritage feat).</p><p>•User can not select the type of resistance granted by the armor of resistance.</p><p>•Rituals can’t be sold at the book suggested amount of 50% total value.</p><p>•Vadalis griffons currently can be selected by any character, not just Vadalis Griffonmasters. (There is a note to that effect displayed when you select the griffon).</p><p>•Mark of Scribing's ability to retrain a language is not implemented.</p><p>•Lost Kin background has all skills associated instead of just class skills.</p><p>•The Anointed Champion paragon path gives the Helm and Holy Symbol options starting at level 11 (they are not legal until 16).</p><p>•Remembered knack lets you pick any skill instead of the specified limits.</p><p>•Marked for Death ignores the prereq about being able to mark a foe.</p><p>•With the latest implementation of the double weapon, character Builder forces you to use the main hand of a double weapon.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 5370044, member: 1129"] Can we get 'upset' because none of the bugs in the system are going to be fixed in existing builds? Known Issues List - D&D Insider Character Builder Updated as of October 12th, 2010 We are working on these issues on an ongoing basis. Major issues that we have become aware of - but could not get fixed for the current update - will be added to this Known Issues list. Installation issues •If you have issues updating your application, double check your local clock, and make sure the time and hour are set properly. If your BIOS battery is not working properly, the system time may reset randomly, causing issues with the Character Builder and Adventure Tools updates. •If you have updating issues, check that your Character Builder folder in C:\Program Files\Wizards of the Coast and the files in it are not set as Read-Only (Right click, then properties). If some are set this way, go to the folder, right click on it, and select Properties to set the folder to not be read-only. Then confirm you want to apply this change to sub-folders and files, and then run the update again. Character Sheet known issues: •Skills edits are not saving on the Character Sheet. •Having multiple character sheets open at once may cause instability in the application; it is recommended that you avoid having multiple character sheets open whenever possible. •Long Journal Notes get cut off when printed. •Some features and paragon paths do not have summary line yet. These will be added as an ongoing task with future updates. In the meantime summary can be edited by players using the right click customize menu. •If you have the character sheet open while you are adding equipment in the character builder, the application may slow down. We have addressed the biggest performance hit when this is the case, but you can still close the character sheet when updating your equipment for better performance. •Characters getting specific powers from two different sources (Class power and Magic items for example) will only see one version of their power card (usually the magic item one) printed on their character sheet. •There is no option available to select the type of cards to print custom items on (Magic Item versus mundane item card). •Users can not update the text box marked “Current conditions and effects”. Powers and power cards known issues: •Power stats only calculate attack and damage. The builder does not yet calculate the stats for the off-hand weapon in dual-wield powers, temporary hit points, type of damage, healing. We also do not modify the power when feats or class features change the related powers in some ways. •Summoning power cards will not display attack bonuses. •Conditional effects on power cards can be cut off if the text is too long. We are looking into possible ways to fix that by creating specific conditional modifiers cards in the future. Feats issues: •Trusted Spellcasting feat allowable selection is any power without a “miss” line. •Arcane Ritualist feat currently does not allow you to select a ritual. •Taking more than one multiclass for non bards does not make the character House Ruled. Campaign pages •The campaign settings page does not yet have a way to make the Forgotten Realms deities count as their corresponding core deity for the purpose of taking feats (as described in the LFR rules). •There is no way to reset the campaign setting or load a default campaign setting when the character builder starts. Other •The Rhythm blade applies its bonus even when wielded in the main hand. •If the Character Builder fails to load a character with a "character load failure" dialog, it is suggested you restart the builder as certain failures can leave the builder in a corrupted state. •Viewing a high level character at a lower level will mark that character as house ruled. •A bundled Item (Adventurer’s Kit, Climber’s Kit) can’t be unbundled and separated in different items. •The equipment page does not have containers. •Vehicles are not available. •Warforged Components are not fully supported. •Alchemical Ammunition is not yet implemented. •Characters above level 3 created with the full version can’t be loaded in the character sheet viewer with the demo version. •Spiked shield functions as a weapon but does not properly also function as a shield. •If you meet the pre-requisite for an Epic Destiny after level 21, you can’t access the Epic Destiny choice. •Character Builder currently does not support creating a wand magic item (like a wand of Ethereal Stride). •Rituals are not selected for wizards when using the auto build feature. •Belt of the brawler is not having any effect to change unarmed attack into club attacks. •Essence Mage paragon path is not adding 1d6 damage to powers with more than 2 damage types. •In some cases, custom notes can’t be edited afterwards (for example for custom languages related notes). •Gem of Colloquy does not grant you to add another language. •There is no way to equip mounts with barding. •Our search box only searches for titles and not the full text of entries, and does not allow backtracking or filtering the list. •Conditional perception and insight bonus are not displayed in the character sheet (for example with Vampiric Heritage feat). •User can not select the type of resistance granted by the armor of resistance. •Rituals can’t be sold at the book suggested amount of 50% total value. •Vadalis griffons currently can be selected by any character, not just Vadalis Griffonmasters. (There is a note to that effect displayed when you select the griffon). •Mark of Scribing's ability to retrain a language is not implemented. •Lost Kin background has all skills associated instead of just class skills. •The Anointed Champion paragon path gives the Helm and Holy Symbol options starting at level 11 (they are not legal until 16). •Remembered knack lets you pick any skill instead of the specified limits. •Marked for Death ignores the prereq about being able to mark a foe. •With the latest implementation of the double weapon, character Builder forces you to use the main hand of a double weapon. [/QUOTE]
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