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Disappointed in 3.5 books
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<blockquote data-quote="Iron_Chef" data-source="post: 1009050" data-attributes="member: 4530"><p>You are just a hack-n-slasher, aren't you? The role of a cleric is to champion his faith (by adventuring or performing great deeds/miracles), spread his god's word, tend to the needs of the faithful (adventuring companions or whoever) and to convert others, or barring the possibility of conversion, to destroy infidels, heretics and blasphemers. Clerics are not just guys in heavy armor casting spells grabbing treasure. They have a responsibility to a higher power, and to a whole heirarchy of church officials. Most clerics belong to a religion, right, and if you have a religion, you have to have somebody running this religion, or nothing gets done and it falls apart. I swear, you are just being contrary, or you're simply not grasping the concept of what a cleric is, and trying to say that only Christian priests should be insightful, while their D&D counterparts should be mace-wielding idiots. </p><p></p><p>You should try reading the cleric class description in the PHB to see the truth:</p><p></p><p><em>"...the gods, however, work mostly through their intermediaries--their clerics..."</em> Do the gods want dummies representing them?</p><p></p><p><em>"...a good cleric, for example helps those in need. If, through noble acts, he can improve the reputation of his god and his temple, that's even better."</em> A cleric who can't sense what is the right course of action is going to embarrass his deity/temple quick. Helping those in need means more than whacking some orc over the head. It means helping the faithful, whether through undertaking a quest (adventure or finding a lost sheep) or helping sort out their personal problems in a confessional setting.</p><p></p><p><em>"...clerics sometimes receive orders, or at least suggestions, from their ecclesiastical superiors, directing them to undertake missions for the church."</em> If a cleric is part of a temple (and most are), then they must have some need to sense the motives of others, not just of their faithful, but also of their brethren: Church heirarchies are notorious hotbeds of politics. The high priest could be sending you on a suicide mission under a false pretext, after all. Your rival for the position of bishop could be plotting against you and only pretending he is dropping his candidacy.</p><p>-----------------</p><p>And nobody in my games takes ranks in cross-class skills unless they have to to meet some PrC requirement. They are just wasted skill points when you hardly get any per level.</p></blockquote><p></p>
[QUOTE="Iron_Chef, post: 1009050, member: 4530"] You are just a hack-n-slasher, aren't you? The role of a cleric is to champion his faith (by adventuring or performing great deeds/miracles), spread his god's word, tend to the needs of the faithful (adventuring companions or whoever) and to convert others, or barring the possibility of conversion, to destroy infidels, heretics and blasphemers. Clerics are not just guys in heavy armor casting spells grabbing treasure. They have a responsibility to a higher power, and to a whole heirarchy of church officials. Most clerics belong to a religion, right, and if you have a religion, you have to have somebody running this religion, or nothing gets done and it falls apart. I swear, you are just being contrary, or you're simply not grasping the concept of what a cleric is, and trying to say that only Christian priests should be insightful, while their D&D counterparts should be mace-wielding idiots. You should try reading the cleric class description in the PHB to see the truth: [i]"...the gods, however, work mostly through their intermediaries--their clerics..."[/i] Do the gods want dummies representing them? [i]"...a good cleric, for example helps those in need. If, through noble acts, he can improve the reputation of his god and his temple, that's even better."[/i] A cleric who can't sense what is the right course of action is going to embarrass his deity/temple quick. Helping those in need means more than whacking some orc over the head. It means helping the faithful, whether through undertaking a quest (adventure or finding a lost sheep) or helping sort out their personal problems in a confessional setting. [i]"...clerics sometimes receive orders, or at least suggestions, from their ecclesiastical superiors, directing them to undertake missions for the church."[/i] If a cleric is part of a temple (and most are), then they must have some need to sense the motives of others, not just of their faithful, but also of their brethren: Church heirarchies are notorious hotbeds of politics. The high priest could be sending you on a suicide mission under a false pretext, after all. Your rival for the position of bishop could be plotting against you and only pretending he is dropping his candidacy. ----------------- And nobody in my games takes ranks in cross-class skills unless they have to to meet some PrC requirement. They are just wasted skill points when you hardly get any per level. [/QUOTE]
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