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Disappointed in 4e
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<blockquote data-quote="Imaro" data-source="post: 4532242" data-attributes="member: 48965"><p>Wow, the whole "holding things back" plan...IMO, just screams that the designers have no confidence in their ability to sell consumers on original material beyond the core. I mean, I guess I can see strategically why a company might make that type of decision...Besides the obvious, it also feeds into the whole... "Once you buy 4 more sourcebooks, then you'll like the game" crowd that jumps up whenever someone talks about the game feeling incomplete or missing a class/race/etc. they want to play.</p><p></p><p>Now where this could backfire, is that people become uninspired and/or unimpressed with the corebooks and decide to cut their losses with a game that feels incomplete, sticking with 3.x or even moving on to systems that offer much more for a better price. </p><p></p><p> I'm leaning in that direction now, after buying the corebooks and playing the game because "You have to play it to really get a feel for it.". I really am feeling that 4e was a waste, my players (who have played it) are totally cold on giving it another try...and the game doesn't inspire or wow me enough to really fight for it. I did buy Adventurer's Vault ( IMO, those new weapons really could have been in the PHB)...but I'm thinking that's about it for me and the 4e supplements. And all that quote does is make me more resolved not to support something I see as a shady decision on their part.</p><p></p><p>EDIT: I have thought about using the 4e rules for a boardgamish type game to run for my son and nephews, using the suggestion in the DMG for DM'less games...but even if I do eventually use it as such, I don't see myself buying anymore supplements for it in this capacity.</p></blockquote><p></p>
[QUOTE="Imaro, post: 4532242, member: 48965"] Wow, the whole "holding things back" plan...IMO, just screams that the designers have no confidence in their ability to sell consumers on original material beyond the core. I mean, I guess I can see strategically why a company might make that type of decision...Besides the obvious, it also feeds into the whole... "Once you buy 4 more sourcebooks, then you'll like the game" crowd that jumps up whenever someone talks about the game feeling incomplete or missing a class/race/etc. they want to play. Now where this could backfire, is that people become uninspired and/or unimpressed with the corebooks and decide to cut their losses with a game that feels incomplete, sticking with 3.x or even moving on to systems that offer much more for a better price. I'm leaning in that direction now, after buying the corebooks and playing the game because "You have to play it to really get a feel for it.". I really am feeling that 4e was a waste, my players (who have played it) are totally cold on giving it another try...and the game doesn't inspire or wow me enough to really fight for it. I did buy Adventurer's Vault ( IMO, those new weapons really could have been in the PHB)...but I'm thinking that's about it for me and the 4e supplements. And all that quote does is make me more resolved not to support something I see as a shady decision on their part. EDIT: I have thought about using the 4e rules for a boardgamish type game to run for my son and nephews, using the suggestion in the DMG for DM'less games...but even if I do eventually use it as such, I don't see myself buying anymore supplements for it in this capacity. [/QUOTE]
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