Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
Disappointed in 4e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cryptos" data-source="post: 4532244" data-attributes="member: 58439"><p>I'm sure several of these points have been brought up, but I just have to say:</p><p></p><p></p><p></p><p>No, <em>our</em> definition of "Ranger" <em>has</em> implied nature-based... 4e's definition is actually looser, not more cookie-cutter. From Ranger, I can make a military archer, a swashbuckler, a berserker, or even a rougish archer like the main character in the Thief series from the Ranger class, as well as the nature-based scout, among other things. I'd say that until Martial Power comes out, the nature aspect is actually underplayed in 4e and the Ranger class actually implies a couple different styles of fighting for a wide variety of characters rather than implying nature.</p><p></p><p>It's not so much that the classes are cookie-cutter by design. You're putting your own cookie-cutter to the dough they provide. I regularly make 4e Ranger characters for which nature is either not an aspect of the character or it's an afterthought once all other skills I want are taken care of. With just the core books, I could probably go off right now and make five different flavors of Ranger only half-trying. With just the core books for 3rd, all of my Rangers would have an animal companion. So which one is more cookie-cutter? In 4e, the majority of my Rangers have been ones tied more to civilization, and it really isn't that hard to do. It's almost the default assumption. You don't even have to choose Nature as a skill.</p><p></p><p>And while I <em>did</em> mention a splatbook above, it was in the context of how one could be more nature-oriented, which is the "cookie-cutter" version you state the Ranger has to be. So, let me get this straight: you're complaining that you can't make an archery fighter in 4e because that would be a Ranger, but in your mind all rangers have to be inevitably nature-themed, and in order to do more you'll have to wait and buy some $30 splatbook, when in reality what we've seen previewed of the $30 splatbook so far are actually are options to <em>make </em>the Ranger nature-themed? It sounds like you're creating your own limitations here. </p><p></p><p>It's less that 4e is forcing all warriors to be melee sword-and-board characters and more that you're limiting yourself to one class to find the archetypal warrior. In 4e, classes are not so much what you do as how you do it. This does require a bit of a paradigm shift, but in my opinion no flexibility was lost on the part of the game. The flexibility is lacking on the side of legacy D&D players from older editions. </p><p></p><p>The classes aren't quite cookie-cutter, we've just been conditioned by older editions to expect certain things from a class, and apply the cookie cutter to their dough.</p></blockquote><p></p>
[QUOTE="Cryptos, post: 4532244, member: 58439"] I'm sure several of these points have been brought up, but I just have to say: No, [I]our[/I] definition of "Ranger" [I]has[/I] implied nature-based... 4e's definition is actually looser, not more cookie-cutter. From Ranger, I can make a military archer, a swashbuckler, a berserker, or even a rougish archer like the main character in the Thief series from the Ranger class, as well as the nature-based scout, among other things. I'd say that until Martial Power comes out, the nature aspect is actually underplayed in 4e and the Ranger class actually implies a couple different styles of fighting for a wide variety of characters rather than implying nature. It's not so much that the classes are cookie-cutter by design. You're putting your own cookie-cutter to the dough they provide. I regularly make 4e Ranger characters for which nature is either not an aspect of the character or it's an afterthought once all other skills I want are taken care of. With just the core books, I could probably go off right now and make five different flavors of Ranger only half-trying. With just the core books for 3rd, all of my Rangers would have an animal companion. So which one is more cookie-cutter? In 4e, the majority of my Rangers have been ones tied more to civilization, and it really isn't that hard to do. It's almost the default assumption. You don't even have to choose Nature as a skill. And while I [I]did[/I] mention a splatbook above, it was in the context of how one could be more nature-oriented, which is the "cookie-cutter" version you state the Ranger has to be. So, let me get this straight: you're complaining that you can't make an archery fighter in 4e because that would be a Ranger, but in your mind all rangers have to be inevitably nature-themed, and in order to do more you'll have to wait and buy some $30 splatbook, when in reality what we've seen previewed of the $30 splatbook so far are actually are options to [I]make [/I]the Ranger nature-themed? It sounds like you're creating your own limitations here. It's less that 4e is forcing all warriors to be melee sword-and-board characters and more that you're limiting yourself to one class to find the archetypal warrior. In 4e, classes are not so much what you do as how you do it. This does require a bit of a paradigm shift, but in my opinion no flexibility was lost on the part of the game. The flexibility is lacking on the side of legacy D&D players from older editions. The classes aren't quite cookie-cutter, we've just been conditioned by older editions to expect certain things from a class, and apply the cookie cutter to their dough. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Disappointed in 4e
Top