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Disappointed in 4e
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<blockquote data-quote="Raven Crowking" data-source="post: 4542254" data-attributes="member: 18280"><p>I believe I said as much upthread. This is also true for a 1st level fighter, assuming that the first hit is not sufficient to take him out.</p><p> </p><p></p><p></p><p>I think that this is a gross oversimplification of the problems caused by the 4e hit point paradigm, which allows, among other things, for you to go from having that "3 feet of steel through the chest" to "another nick on the arm" because someone spoke some inspirational words, or because you had a good night's sleep.</p><p></p><p>And that, my friend, is a <em><strong>very</strong></em> radical paradigm shift!</p><p></p><p>But even without this, the idea that the nick on your arm has no effect on your overall ability to keep your opponent from killing you <strong><em>is</em></strong> a pretty major shift all by itself.</p><p></p><p>Indeed, the 4e hit point paradigm reminds me a lot of <em>Monty Python and the Holy Grail</em>......If you pay attention, you'll notice that Sir Lancelot intimidates several people to death, his inspirational words make Patsy recover from an arrow to the chest, and the Black Knight, of course, has "had worse". In 4e, however, these things aren't jokes, but are properties of the game world. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>(Hey...perhaps 4e really is the "Holy Grail" of gaming in at least once sense.)</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 4542254, member: 18280"] I believe I said as much upthread. This is also true for a 1st level fighter, assuming that the first hit is not sufficient to take him out. I think that this is a gross oversimplification of the problems caused by the 4e hit point paradigm, which allows, among other things, for you to go from having that "3 feet of steel through the chest" to "another nick on the arm" because someone spoke some inspirational words, or because you had a good night's sleep. And that, my friend, is a [I][B]very[/B][/I] radical paradigm shift! But even without this, the idea that the nick on your arm has no effect on your overall ability to keep your opponent from killing you [B][I]is[/I][/B] a pretty major shift all by itself. Indeed, the 4e hit point paradigm reminds me a lot of [I]Monty Python and the Holy Grail[/I]......If you pay attention, you'll notice that Sir Lancelot intimidates several people to death, his inspirational words make Patsy recover from an arrow to the chest, and the Black Knight, of course, has "had worse". In 4e, however, these things aren't jokes, but are properties of the game world. :lol: (Hey...perhaps 4e really is the "Holy Grail" of gaming in at least once sense.) :lol: RC [/QUOTE]
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