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Disappointed in 4e
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<blockquote data-quote="Lonely Tylenol" data-source="post: 4543683" data-attributes="member: 18549"><p>What, exactly, do you mean? The only wilderness flavour to the ranger lies in his class skills, which are easily remedied, and a few of his utility powers. He has no animal companion, he has no druid-ish spells, he doesn't even get Track automatically. The ranger could be called "the skirmisher" without changing much of anything. </p><p></p><p>I was actually going to use the quick-fix monk they posted in the character conversion articles. If you're not familiar with it, it's the TWF ranger with "ranger" scratched out and "monk" written in, and a couple minor modifications to make it more monk-like (unarmed attacks, no armour, etc.).</p><p></p><p>If the ranger were positively dripping with woodsy flavour, this wouldn't be possible. But the ranger's powers can summarized like this:</p><p></p><p>Ranger Power</p><p>Effect: Shoot a target or targets with an arrow or arrows, or hit them with two weapons. Maybe you can choose to use the power for melee or ranged, or maybe the power only allows one type of attack. Throw some secondary effect on to the shooting or hitting, as appropriate.</p><p></p><p>The ranger is two classes: an archer, and a mobile striker with none of the sneakiness of the rogue. It can also blend those roles, and if you really want to you can act like he's Robin Hood or Aragorn while you're at it. But the latter is by no means required.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 4543683, member: 18549"] What, exactly, do you mean? The only wilderness flavour to the ranger lies in his class skills, which are easily remedied, and a few of his utility powers. He has no animal companion, he has no druid-ish spells, he doesn't even get Track automatically. The ranger could be called "the skirmisher" without changing much of anything. I was actually going to use the quick-fix monk they posted in the character conversion articles. If you're not familiar with it, it's the TWF ranger with "ranger" scratched out and "monk" written in, and a couple minor modifications to make it more monk-like (unarmed attacks, no armour, etc.). If the ranger were positively dripping with woodsy flavour, this wouldn't be possible. But the ranger's powers can summarized like this: Ranger Power Effect: Shoot a target or targets with an arrow or arrows, or hit them with two weapons. Maybe you can choose to use the power for melee or ranged, or maybe the power only allows one type of attack. Throw some secondary effect on to the shooting or hitting, as appropriate. The ranger is two classes: an archer, and a mobile striker with none of the sneakiness of the rogue. It can also blend those roles, and if you really want to you can act like he's Robin Hood or Aragorn while you're at it. But the latter is by no means required. [/QUOTE]
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