Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Disappointed in 4e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Fifth Element" data-source="post: 4544855" data-attributes="member: 48135"><p>Yes, obviously. You see this if you look at hit points bottom-up, and see that Gary's hit points far exceed Bob's.</p><p></p><p>But from a different perspective (top-down), you see that Bob recovers from being nearly dead in the same amount of time Gary takes to recover from a scratch.</p><p></p><p>This is what I mean by a difference of interpretation. I think it's valid for you to look at whether your character is "fully healed", i.e., at maximum fighting capacity. And from that perspective you get an absurd result because this wound that you narrated legitimately as a scratch takes several full days of rest to go away.</p><p></p><p>My point (which you seem to have skipped over) is, an abstract system like this is going to lead absurd results at times. You're looking at the 1E system in a way that leads to a relatively small number of absurd results. But you're looking at the 4E system in a way that leads to a relatively large number of absurd results.</p><p></p><p>4E has an advantage in the resting-to-full-strength arena, since the hit points you regain are based on healing surges, which scale with your maximum hit points. (I believe they overdid it with the overnight rest healing everything, but that's just a matter of degree.) So if you choose to look at the time it takes to heal wounds in this way, 1E is far more absurd than 4E.</p><p></p><p>Notice I said if you <strong>choose to look at it that way</strong>. If you choose to look at 4E's system in a way that maximizes absurd results, you're going to find a lot of absurd results. But that's your choice. Don't assume it's hardwired into the system, because it isn't. I can find all kinds of absurd results in 1E, if I choose to see them that way.</p><p></p><p>So your constant "you're looking at 1E hit points wrong" assertions really hurt your cause, because the same charges could be leveled at you with respect to 4E. We're looking at them differently than you, but to deny that there are different ways to look at them is folly.</p></blockquote><p></p>
[QUOTE="Fifth Element, post: 4544855, member: 48135"] Yes, obviously. You see this if you look at hit points bottom-up, and see that Gary's hit points far exceed Bob's. But from a different perspective (top-down), you see that Bob recovers from being nearly dead in the same amount of time Gary takes to recover from a scratch. This is what I mean by a difference of interpretation. I think it's valid for you to look at whether your character is "fully healed", i.e., at maximum fighting capacity. And from that perspective you get an absurd result because this wound that you narrated legitimately as a scratch takes several full days of rest to go away. My point (which you seem to have skipped over) is, an abstract system like this is going to lead absurd results at times. You're looking at the 1E system in a way that leads to a relatively small number of absurd results. But you're looking at the 4E system in a way that leads to a relatively large number of absurd results. 4E has an advantage in the resting-to-full-strength arena, since the hit points you regain are based on healing surges, which scale with your maximum hit points. (I believe they overdid it with the overnight rest healing everything, but that's just a matter of degree.) So if you choose to look at the time it takes to heal wounds in this way, 1E is far more absurd than 4E. Notice I said if you [B]choose to look at it that way[/B]. If you choose to look at 4E's system in a way that maximizes absurd results, you're going to find a lot of absurd results. But that's your choice. Don't assume it's hardwired into the system, because it isn't. I can find all kinds of absurd results in 1E, if I choose to see them that way. So your constant "you're looking at 1E hit points wrong" assertions really hurt your cause, because the same charges could be leveled at you with respect to 4E. We're looking at them differently than you, but to deny that there are different ways to look at them is folly. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Disappointed in 4e
Top