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Disappointed with Under the Eye of the Tempest - too short and expensive
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<blockquote data-quote="d20Dwarf" data-source="post: 4209349" data-attributes="member: 314"><p>Thanks for the feedback!</p><p></p><p></p><p></p><p>As Randy Buehler would say, "Thanks, Marketing." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p></p><p></p><p></p><p>It's tough to design balanced encounters for high level parties, especially in an adventure that's designed to be taken through in one shot. It's still a fair criticism, but in my experience it's easier for a DM to beef up an encounter in a way that's tailored to his players than to tone one down. I realize I break from Paizo on this, but I'm fine with that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p>Oops on the EL, sorry. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I thought Caela worked well as an optional link to the Monastery adventure, so glad you liked her.</p><p></p><p></p><p></p><p>Thanks. There was a lot of information to digest in writing the 11th adventure in an AP. Nice to know I didn't screw things up too badly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p>That was the plan (not for everyone to hate all the encounters and NPCs <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ). I wanted that badboy to be usable in any campaign, and for years to come, not just here. Essentially I wanted to write the straightforward story adventure, and also present enough materials for DMs to take it and make it their own, or spend some time on the assault in any way the players wanted to.</p><p></p><p></p><p></p><p>That's enough for me too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="d20Dwarf, post: 4209349, member: 314"] Thanks for the feedback! As Randy Buehler would say, "Thanks, Marketing." ;) It's tough to design balanced encounters for high level parties, especially in an adventure that's designed to be taken through in one shot. It's still a fair criticism, but in my experience it's easier for a DM to beef up an encounter in a way that's tailored to his players than to tone one down. I realize I break from Paizo on this, but I'm fine with that. :) Oops on the EL, sorry. :) I thought Caela worked well as an optional link to the Monastery adventure, so glad you liked her. Thanks. There was a lot of information to digest in writing the 11th adventure in an AP. Nice to know I didn't screw things up too badly. :) That was the plan (not for everyone to hate all the encounters and NPCs :D ). I wanted that badboy to be usable in any campaign, and for years to come, not just here. Essentially I wanted to write the straightforward story adventure, and also present enough materials for DMs to take it and make it their own, or spend some time on the assault in any way the players wanted to. That's enough for me too. :cool: [/QUOTE]
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Disappointed with Under the Eye of the Tempest - too short and expensive
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