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D&D Older Editions
Disarm in 4E
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<blockquote data-quote="Flipguarder" data-source="post: 4870757" data-attributes="member: 61430"><p>Then of course there is the issue of npcs and boss monsters using magic weapons and whether or not that gets added into the attack roll block in their stats.</p><p></p><p>It just gets way too messy. Honestly I would just explain these things to the player and if he insists then give him the option to take it or leave it (your game I mean). It really breaks the game and insisting upon anything is just not how players in D&D should behave.</p><p></p><p>So far the issues are:</p><p></p><p>1. If players can do it, monsters should be able to do it. This is crippling and terrible for paragon and epic tiers.</p><p>2. If you use it on creatures that attack only with their weapons they can no longer attack.</p><p>3. NPCs and boss monsters have magic items themselves. Do these account for their attack bonuses.</p><p>4. having the disarm effect give a simple -2 to attack rolls doesn't make sense on creatures with no weapon. And imo, doesn't really make sense at all anyway.</p><p>5. At epic tier across the board, it simply becomes unreasonable, either completely crippling monsters and removing them from battle or not really doing anything. Of course there are ways to fix this with houserules and general interpretation but its still an issue.</p><p></p><p>If a player insisted this idea on me, I'd just remove him from the game.</p></blockquote><p></p>
[QUOTE="Flipguarder, post: 4870757, member: 61430"] Then of course there is the issue of npcs and boss monsters using magic weapons and whether or not that gets added into the attack roll block in their stats. It just gets way too messy. Honestly I would just explain these things to the player and if he insists then give him the option to take it or leave it (your game I mean). It really breaks the game and insisting upon anything is just not how players in D&D should behave. So far the issues are: 1. If players can do it, monsters should be able to do it. This is crippling and terrible for paragon and epic tiers. 2. If you use it on creatures that attack only with their weapons they can no longer attack. 3. NPCs and boss monsters have magic items themselves. Do these account for their attack bonuses. 4. having the disarm effect give a simple -2 to attack rolls doesn't make sense on creatures with no weapon. And imo, doesn't really make sense at all anyway. 5. At epic tier across the board, it simply becomes unreasonable, either completely crippling monsters and removing them from battle or not really doing anything. Of course there are ways to fix this with houserules and general interpretation but its still an issue. If a player insisted this idea on me, I'd just remove him from the game. [/QUOTE]
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