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Disarm rules
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<blockquote data-quote="Lord Zardoz" data-source="post: 4418021" data-attributes="member: 704"><p>There is no direct analog to the Disarm / Sunder attacks from 3rd edition. Based on what I have seen in the 4th edition books, I think that the removal was intentional. </p><p></p><p>- Disarm creates a condition that does not logically end on a successful save, creating book keeping.</p><p>- Retrieving a weapon is something that triggered an AoO in 3rd edition. 4th Edition made a very concerted effort to minimize the things that would trigger Opportunity Attacks.</p><p></p><p>There are a few ways you could implement a Disarm attempt. Something along the lines of this:</p><p></p><p>Disarm.</p><p>Attack vs Str vs Fort or Str vs Reflex (defenders choice).</p><p>On Hit: 1[W], opponent drops his weapon</p><p></p><p>The only problem is this: Who should be able to use Disarm, and what kind of power should it be? It may very well be too powerful for a basic attack. And if its treated as an Encounter power, that means you have to put it on the list of encounter powers for the other classes.</p><p></p><p>Maybe if you set it as something like a 4th level Utility power, which simply allows you to make Disarm attempts during combat as a basic attack, that may be workable. Then again, it may not.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 4418021, member: 704"] There is no direct analog to the Disarm / Sunder attacks from 3rd edition. Based on what I have seen in the 4th edition books, I think that the removal was intentional. - Disarm creates a condition that does not logically end on a successful save, creating book keeping. - Retrieving a weapon is something that triggered an AoO in 3rd edition. 4th Edition made a very concerted effort to minimize the things that would trigger Opportunity Attacks. There are a few ways you could implement a Disarm attempt. Something along the lines of this: Disarm. Attack vs Str vs Fort or Str vs Reflex (defenders choice). On Hit: 1[W], opponent drops his weapon The only problem is this: Who should be able to use Disarm, and what kind of power should it be? It may very well be too powerful for a basic attack. And if its treated as an Encounter power, that means you have to put it on the list of encounter powers for the other classes. Maybe if you set it as something like a 4th level Utility power, which simply allows you to make Disarm attempts during combat as a basic attack, that may be workable. Then again, it may not. END COMMUNICATION [/QUOTE]
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