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Disarm with Reach?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 416031" data-attributes="member: 3146"><p>I think this is an instance where the rules monkeys at WotC missed the implications of the word "adjacent" in the description--if it is interpreted too literally.</p><p></p><p>I think that it actually means "threatened target" in this case. As evidence, I submit two arguments:</p><p></p><p>1. The Ranseur is a polearm that doesn't threaten at 5 feet and consequently cannot be used for attack actions at that range. However, it has a +2 bonus to disarm attempts. This would be useless if disarms were limited to adjacent targets (where adjacent is defined as in the five foot area next to the character rather than "in the character's threatened area.") Since it is likely that more thought was put into assigning bonusses and special qualities to weapons than the implications of the word adjacent (which are usually true, even in the most limited sense), I submit that there is good reason to suppose that "adjacent" should be interpreted as "threatened" in this instance.</p><p></p><p>2. Disarm is a special attack and may be used in place of an attack either in a full attack action, an attack of opportunity, or with expert tactician. Attacks may be taken on anyone the character threatens. While this is a weaker argument than the ranseur argument (because trip attempts are also attack actions but may generally not be made with reach weapons) this is still valid. The weaknesses of the argument can be negated. The description of trip attempts implies that trip attempts will generally be made unarmed and that the weapon is used only in special cases--this is why only certain weapons (spiked chain, guisarme) can trip at 10' range (unless wielded by a creature with natural reach). Disarm on the other hand, is assumed to almost always be attempted with the weapon. Therefore, it is logical to assume that it normally functions at the weapons reach.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 416031, member: 3146"] I think this is an instance where the rules monkeys at WotC missed the implications of the word "adjacent" in the description--if it is interpreted too literally. I think that it actually means "threatened target" in this case. As evidence, I submit two arguments: 1. The Ranseur is a polearm that doesn't threaten at 5 feet and consequently cannot be used for attack actions at that range. However, it has a +2 bonus to disarm attempts. This would be useless if disarms were limited to adjacent targets (where adjacent is defined as in the five foot area next to the character rather than "in the character's threatened area.") Since it is likely that more thought was put into assigning bonusses and special qualities to weapons than the implications of the word adjacent (which are usually true, even in the most limited sense), I submit that there is good reason to suppose that "adjacent" should be interpreted as "threatened" in this instance. 2. Disarm is a special attack and may be used in place of an attack either in a full attack action, an attack of opportunity, or with expert tactician. Attacks may be taken on anyone the character threatens. While this is a weaker argument than the ranseur argument (because trip attempts are also attack actions but may generally not be made with reach weapons) this is still valid. The weaknesses of the argument can be negated. The description of trip attempts implies that trip attempts will generally be made unarmed and that the weapon is used only in special cases--this is why only certain weapons (spiked chain, guisarme) can trip at 10' range (unless wielded by a creature with natural reach). Disarm on the other hand, is assumed to almost always be attempted with the weapon. Therefore, it is logical to assume that it normally functions at the weapons reach. [/QUOTE]
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