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Disarming a Bow with a Melee Weapon?
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<blockquote data-quote="Metalsmith" data-source="post: 223309" data-attributes="member: 2906"><p><strong>Re: Re: Disarming a Bow with a Melee Weapon?</strong></p><p></p><p><strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" />Put downs? I dont know what you mean. I didn't put anyone down, there were no "Yo Momma is Fat" references or insults. I appreciated what eveyone said and it made me take the time to research a little more carefully using the points that were brought up. Just because I think they were proven invaild does not mean I didn't find them usefull. </strong></strong></p><p><strong><strong>Variant rules: Sorry, if I wanted house rules I would have posted the questions there. But I didn't see any rules variants just a couple of different interpretations not enought to really be considered a variant. </strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>I agree it's pretty easy to have a Magic Weapon to equal or exceed the the Enhancement Bonus. But you have to consider every magical weapon you put into the hands of the opponents is a Magical weapon you are "giving" to the players. Unless its the encounter Where They All Die (I've done that a few times)<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> or Encounters where they have a 50% chance of dying. In addition Greater Magic Weapon cast by a party member eliminates the need for Magical Arrows, freeing up cash for a more Magical Bow. </strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>*** making notes in the Record and glancing askance at the little straw man***</strong></strong></strong></strong></p><p><strong><strong><strong><strong>Again I agree completely about the opposed attack roll, I never denied that there wasn't one. The whole point of this thread was the opposed attack rolls and the vast advantage the archer recieves. +4 Large Weapon, + 1 Point Blank, +2 Bracers of Archery +1-5 Magic Arrows. If Sundering and Disarming is too easy...<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong>Metalsmith</strong></strong></strong></strong></p></blockquote><p></p>
[QUOTE="Metalsmith, post: 223309, member: 2906"] [b]Re: Re: Disarming a Bow with a Melee Weapon?[/b] [B][B] :eek:Put downs? I dont know what you mean. I didn't put anyone down, there were no "Yo Momma is Fat" references or insults. I appreciated what eveyone said and it made me take the time to research a little more carefully using the points that were brought up. Just because I think they were proven invaild does not mean I didn't find them usefull. Variant rules: Sorry, if I wanted house rules I would have posted the questions there. But I didn't see any rules variants just a couple of different interpretations not enought to really be considered a variant. [B][B] I agree it's pretty easy to have a Magic Weapon to equal or exceed the the Enhancement Bonus. But you have to consider every magical weapon you put into the hands of the opponents is a Magical weapon you are "giving" to the players. Unless its the encounter Where They All Die (I've done that a few times):) or Encounters where they have a 50% chance of dying. In addition Greater Magic Weapon cast by a party member eliminates the need for Magical Arrows, freeing up cash for a more Magical Bow. *** making notes in the Record and glancing askance at the little straw man*** Again I agree completely about the opposed attack roll, I never denied that there wasn't one. The whole point of this thread was the opposed attack rolls and the vast advantage the archer recieves. +4 Large Weapon, + 1 Point Blank, +2 Bracers of Archery +1-5 Magic Arrows. If Sundering and Disarming is too easy...:confused: Metalsmith[/b][/b][/b][/b] [/QUOTE]
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