Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Disarming results
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 6066919" data-attributes="member: 1465"><p>Why not? However, the text under "Use an Item" mentions that the DM is free to require your round action to do so if it's difficult enough. I think it would be fair if, whatever the DM's choice (actions required or not), it's the same for the PC and the monster. So maybe if the combat is hectic enough, with others fighting nearby, it's better to require an action to pick it up.</p><p></p><p></p><p></p><p>Well, it's a special class feature of the Fighter class, and at the moment a Fighter only gets 5 of such maneuver during her entire career. I'd say if a Fighter "spends" 20% of her potential in maneuvers for this Disarm, it's fine if it's powerful! Even against a Giant.</p><p></p><p>The only thing I don't like about this Disarm maneuver is the apparently unavoidable damage. Normally when I play a Fighter, if I take a special ability to disarm my opponents it is because I want a non-violent option for combat (although this is not the only option... it could also be taken just because it's a valid tactic to then more easily hack the opponent to pieces). Of course it's easy for a DM to allow the PC to forgo the damage, but it's just looks weird on paper that this is not allowed by the RAW.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6066919, member: 1465"] Why not? However, the text under "Use an Item" mentions that the DM is free to require your round action to do so if it's difficult enough. I think it would be fair if, whatever the DM's choice (actions required or not), it's the same for the PC and the monster. So maybe if the combat is hectic enough, with others fighting nearby, it's better to require an action to pick it up. Well, it's a special class feature of the Fighter class, and at the moment a Fighter only gets 5 of such maneuver during her entire career. I'd say if a Fighter "spends" 20% of her potential in maneuvers for this Disarm, it's fine if it's powerful! Even against a Giant. The only thing I don't like about this Disarm maneuver is the apparently unavoidable damage. Normally when I play a Fighter, if I take a special ability to disarm my opponents it is because I want a non-violent option for combat (although this is not the only option... it could also be taken just because it's a valid tactic to then more easily hack the opponent to pieces). Of course it's easy for a DM to allow the PC to forgo the damage, but it's just looks weird on paper that this is not allowed by the RAW. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Disarming results
Top