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General Tabletop Discussion
*TTRPGs General
Disconnect Between Designer's Intent and Player Intepretation
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<blockquote data-quote="Lanefan" data-source="post: 8806171" data-attributes="member: 29398"><p>I'll have to take your word for the numbers, as I've never even thought about those calculations.</p><p></p><p>Perhaps, although there's so much variability in how much of the treasure in a module will be found and-or hauled out by a party that I can't imagine basing any sort of design mechanics around it. I've often seen parties miss well over half the treasure in an adventure, either by bad luck or hurrying or not looking for it or not realizing its true value and leaving it in place.</p><p></p><p>Also, I suspect, as a backlash against the slow advancement of 2e.</p><p></p><p>Pure speculation, of course, but I think Gygax expected those would only be used for either wandering monsters or when DMs made up their own adventures, and that play would consist of a mix of this and published modules.</p><p></p><p>There seems something...incongruous, perhaps...about those two statements. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I've never run UK1, but have been largely underwhelmed by the UK modules I have played in and-or run; nor have I ever met U2 as either DM or player. (I was all set to run U2 not long ago but for various reasons that party got put on hold partway through U1)</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8806171, member: 29398"] I'll have to take your word for the numbers, as I've never even thought about those calculations. Perhaps, although there's so much variability in how much of the treasure in a module will be found and-or hauled out by a party that I can't imagine basing any sort of design mechanics around it. I've often seen parties miss well over half the treasure in an adventure, either by bad luck or hurrying or not looking for it or not realizing its true value and leaving it in place. Also, I suspect, as a backlash against the slow advancement of 2e. Pure speculation, of course, but I think Gygax expected those would only be used for either wandering monsters or when DMs made up their own adventures, and that play would consist of a mix of this and published modules. There seems something...incongruous, perhaps...about those two statements. :) I've never run UK1, but have been largely underwhelmed by the UK modules I have played in and-or run; nor have I ever met U2 as either DM or player. (I was all set to run U2 not long ago but for various reasons that party got put on hold partway through U1) [/QUOTE]
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