One thing that infuriates me about some spell and ability designs is that they refer to things that aren't listed in stat blocks. Most often, I'm talking about armour bonuses.
Here's a good spell: Wraithstrike. (Complete Adventurer). While it is in effect, your melee attacks are treated as melee touch attacks. That's great. No extra info needed, as the current stat blocks have touch ACs.
Here's a bad feat: Deft Strike. (Complete Adventurer). You can make an attack that ignores natural armour bonuses and armour bonuses to AC. That's a problem - they're not listed in the stat block.
I'm sure that some of this is merely due to the change in stat blocks between early 3e and today; specific AC bonuses are no longer called out. It's still annoying.
Cheers!
Here's a good spell: Wraithstrike. (Complete Adventurer). While it is in effect, your melee attacks are treated as melee touch attacks. That's great. No extra info needed, as the current stat blocks have touch ACs.
Here's a bad feat: Deft Strike. (Complete Adventurer). You can make an attack that ignores natural armour bonuses and armour bonuses to AC. That's a problem - they're not listed in the stat block.
I'm sure that some of this is merely due to the change in stat blocks between early 3e and today; specific AC bonuses are no longer called out. It's still annoying.
Cheers!