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Discontinuity: 3e and D&D
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<blockquote data-quote="Akrasia" data-source="post: 2134773" data-attributes="member: 23012"><p>Now that I have your attention... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Okay, the title of this thread was a<em> bit </em> provocative. I actually don't think that there is any 'Platonic Form' of D&D that has not been realised by the 3e version. And legally, "Dungeons and Dragons" is whatever game the owners of the name happen to decide it is....</p><p></p><p>But anyway... </p><p></p><p>In a recent thread on how to introduce 3e D&D to a person familiar only with an earlier edition, many posters recommended that it would be best to advise this person to approach 3e simply as a new game. This struck me as eminently sensible advice. Yet, much to my surprise, many people were upset by this sage counsel -- they thought that it implied that 3e was 'not D&D'. </p><p></p><p>Leaving aside the fact that this perceived 'insult' was nonexistent, I think that this advice was <em>entirely</em> correct -- 3e (and the 'd20' system more generally) is a fundamentally <em>different </em> game from any pre-3 version of D&D (including 'brown booklet' OD&D, Moldvay/Cook Basic/Expert D&D, Gygax OAD&D, Mentzer B/E/C/M/I D&D, Allston RC D&D, and 2e AD&D). Indeed, the skill system of 3e appears to have been lifted wholesale from Rolemaster (replace d100 with d20 and you have 3e skill system), and IME running a 3e game feels much more like running a (2e) Rolemaster game than a RC D&D game. </p><p></p><p>That quibble aside, the tactical combat system of 3e, the introduction of feats, the changes to multiclassing, etc., all manifestly demonstrate radical breaks from earlier versions of D&D. </p><p></p><p>In short, I think it is entirely appropriate -- and, more importantly, <em>intellectually honest </em> -- to point out that 3e D&D is a fundamentally different game from earlier versions of D&D. It is a different game -- plain and simple. This is not necessarily a bad thing -- obviously lots of people (including most people who post here) prefer 3e over earlier versions of D&D. But to suggest otherwise is simply incorrect.</p><p></p><p>(And don't give me any of that '3e still has magic users and elves and dungeons..." rubbish. So did/do a lot of other fantasy roleplaying games!) </p><p></p><p>This is the truth. Accept it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p></p><p>(Finally, this is <strong>not</strong> an 'editions war' claim. I happen to like RC D&D more than 3e, but I would take 3e over 2e any day... My point is an empirical one, not a normative one.)</p></blockquote><p></p>
[QUOTE="Akrasia, post: 2134773, member: 23012"] Now that I have your attention... ;) Okay, the title of this thread was a[I] bit [/I] provocative. I actually don't think that there is any 'Platonic Form' of D&D that has not been realised by the 3e version. And legally, "Dungeons and Dragons" is whatever game the owners of the name happen to decide it is.... But anyway... In a recent thread on how to introduce 3e D&D to a person familiar only with an earlier edition, many posters recommended that it would be best to advise this person to approach 3e simply as a new game. This struck me as eminently sensible advice. Yet, much to my surprise, many people were upset by this sage counsel -- they thought that it implied that 3e was 'not D&D'. Leaving aside the fact that this perceived 'insult' was nonexistent, I think that this advice was [I]entirely[/I] correct -- 3e (and the 'd20' system more generally) is a fundamentally [I]different [/I] game from any pre-3 version of D&D (including 'brown booklet' OD&D, Moldvay/Cook Basic/Expert D&D, Gygax OAD&D, Mentzer B/E/C/M/I D&D, Allston RC D&D, and 2e AD&D). Indeed, the skill system of 3e appears to have been lifted wholesale from Rolemaster (replace d100 with d20 and you have 3e skill system), and IME running a 3e game feels much more like running a (2e) Rolemaster game than a RC D&D game. That quibble aside, the tactical combat system of 3e, the introduction of feats, the changes to multiclassing, etc., all manifestly demonstrate radical breaks from earlier versions of D&D. In short, I think it is entirely appropriate -- and, more importantly, [I]intellectually honest [/I] -- to point out that 3e D&D is a fundamentally different game from earlier versions of D&D. It is a different game -- plain and simple. This is not necessarily a bad thing -- obviously lots of people (including most people who post here) prefer 3e over earlier versions of D&D. But to suggest otherwise is simply incorrect. (And don't give me any of that '3e still has magic users and elves and dungeons..." rubbish. So did/do a lot of other fantasy roleplaying games!) This is the truth. Accept it. :cool: (Finally, this is [B]not[/B] an 'editions war' claim. I happen to like RC D&D more than 3e, but I would take 3e over 2e any day... My point is an empirical one, not a normative one.) [/QUOTE]
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