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Discontinuity: 3e and D&D
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<blockquote data-quote="dungeon blaster" data-source="post: 2136926" data-attributes="member: 30575"><p>Hmm... I started with AD&D 2ed so I can't really say what tactical movement was like prior to that edition. However, you brought up an interesting point that supports my position. In earlier editions, many people did not follow the rules precisely (possibily because the rules were confusing, contradictory, or imprecise). While there are a large number of people who don't follow 3ed rules precisely, it seems that people are generally more reluctant to ignore or change rules, possibly because of its effect on myriad other rules. Taking away weapon speeds in 2ed makes little difference, but taking away tactical grid-based movement in 3ed results in HUGE changes to the way the game is normally played. Thus, even if 1ed used tactical movement, I would hardly think that it was as intregal to the system as tactical movement is to 3ed.</p><p></p><p>Do not think that I am against 3ed; for the most part it has improved and clarified the game.</p></blockquote><p></p>
[QUOTE="dungeon blaster, post: 2136926, member: 30575"] Hmm... I started with AD&D 2ed so I can't really say what tactical movement was like prior to that edition. However, you brought up an interesting point that supports my position. In earlier editions, many people did not follow the rules precisely (possibily because the rules were confusing, contradictory, or imprecise). While there are a large number of people who don't follow 3ed rules precisely, it seems that people are generally more reluctant to ignore or change rules, possibly because of its effect on myriad other rules. Taking away weapon speeds in 2ed makes little difference, but taking away tactical grid-based movement in 3ed results in HUGE changes to the way the game is normally played. Thus, even if 1ed used tactical movement, I would hardly think that it was as intregal to the system as tactical movement is to 3ed. Do not think that I am against 3ed; for the most part it has improved and clarified the game. [/QUOTE]
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Discontinuity: 3e and D&D
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