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Discontinuity: 3e and D&D
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<blockquote data-quote="ThirdWizard" data-source="post: 2154377" data-attributes="member: 12037"><p>Plot is plot is plot.</p><p></p><p>You want adventuring daring do? Do it.</p><p></p><p>You want to rule a kingdom? Do it.</p><p></p><p>You want to make alliances with powerful men and women? Do it.</p><p></p><p>Don't complain that now that 3E is out you can't do any of these things. If the players arn't willing to go out and do these things in 1E then they arn't going to do it in 3E. "Oh no, the rules don't say I have a stronghold at level 9!" If that's what you want, then go for it. At level 5, at level 15, whatever. Take some action and <em>do it</em>.</p><p></p><p>I could easily say 1E was about heading off to the dungeon, selling loot in town, and then heading off to the next conveniently located dungeion within a mile of town. I won't. You know why? Because you can play it however you want to play it.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 2154377, member: 12037"] Plot is plot is plot. You want adventuring daring do? Do it. You want to rule a kingdom? Do it. You want to make alliances with powerful men and women? Do it. Don't complain that now that 3E is out you can't do any of these things. If the players arn't willing to go out and do these things in 1E then they arn't going to do it in 3E. "Oh no, the rules don't say I have a stronghold at level 9!" If that's what you want, then go for it. At level 5, at level 15, whatever. Take some action and [i]do it[/i]. I could easily say 1E was about heading off to the dungeon, selling loot in town, and then heading off to the next conveniently located dungeion within a mile of town. I won't. You know why? Because you can play it however you want to play it. [/QUOTE]
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