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<blockquote data-quote="Rystil Arden" data-source="post: 3069224" data-attributes="member: 29014"><p>I'm going to give slightly different advice here--this is my take:</p><p></p><p>Alice and Beth wanted to be information-gatherering rogue and party face, respectively.  They made their character choices and selected classes explictly for this purpose--an Akashic in particular is pretty terrible at everything except her skills of choice.  Thus, in most cases, they <em>should</em> be able to handle the info gathering and RPing scenes.  If a storyteller player creates a Fighter with 8 Cha and no Diplomacy, it doesn't mean she can't tell a story, but it <em>does</em> mean she can't be the party face.</p><p></p><p>So actually, that's going to be my advice.  <em>Let</em> Alice and Beth do their thing and do it well.  But contribute to the storyteller's story nonetheless--she probably wrote a 5-page character history.  Weave in her plot points and NPCs--even if Beth is party face, the grumpy fighter is going to be the one who has to deal with his crazy noble father and the beautiful but ruthless girl that he's supposed to marry, and he'll appreciate those links.  For the tactician--let Alice come back with tons of info, but don't let it be the be all and end all.  Let Alice give info to the party that lets the tactician make some truly awesome plans with all the advanced knowledge she has (even fudge a little to make the plans a bit more awesome).  The tactician will be thrilled that her plans were such a hit.  Alice will be pleased as punch that her info is what led to that plan, even though it wasn't the be-all-end-all by itself, and they'll enjoy working together.</p><p></p><p>I hope this helps!</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 3069224, member: 29014"] I'm going to give slightly different advice here--this is my take: Alice and Beth wanted to be information-gatherering rogue and party face, respectively. They made their character choices and selected classes explictly for this purpose--an Akashic in particular is pretty terrible at everything except her skills of choice. Thus, in most cases, they [I]should[/I] be able to handle the info gathering and RPing scenes. If a storyteller player creates a Fighter with 8 Cha and no Diplomacy, it doesn't mean she can't tell a story, but it [I]does[/I] mean she can't be the party face. So actually, that's going to be my advice. [I]Let[/I] Alice and Beth do their thing and do it well. But contribute to the storyteller's story nonetheless--she probably wrote a 5-page character history. Weave in her plot points and NPCs--even if Beth is party face, the grumpy fighter is going to be the one who has to deal with his crazy noble father and the beautiful but ruthless girl that he's supposed to marry, and he'll appreciate those links. For the tactician--let Alice come back with tons of info, but don't let it be the be all and end all. Let Alice give info to the party that lets the tactician make some truly awesome plans with all the advanced knowledge she has (even fudge a little to make the plans a bit more awesome). The tactician will be thrilled that her plans were such a hit. Alice will be pleased as punch that her info is what led to that plan, even though it wasn't the be-all-end-all by itself, and they'll enjoy working together. I hope this helps! [/QUOTE]
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