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General Tabletop Discussion
*Pathfinder & Starfinder
Discouraging the 15 minute adventuring day
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<blockquote data-quote="andy3k" data-source="post: 5547783" data-attributes="member: 6674918"><p>I like the following ideas:</p><p></p><ul> <li data-xf-list-type="ul">Action point after each encounter. Lose all action points after extended rest.</li> <li data-xf-list-type="ul">Heroic Grit: except I'd change the bonus from a damage bonus (insignificant) to an attack bonus. In fact, I may even say the Heroic Grit bonus goes up after each encounter.</li> </ul><p>I do not like limiting the number of dailies per encounter because:</p><p></p><ul> <li data-xf-list-type="ul">Sometimes you DO just want 1 or 2 encounters in a day</li> <li data-xf-list-type="ul">Dailies may be more useful in one encounter and not as useful in the next. It would suck that I couldn't use multiple radiant-dealing dailies against the undead ambush and then have to use it on the orcs who are not vulnerable to radiant.</li> </ul><p>I'm on the fence concerning the healing surge/HP reward per milestone.</p><p></p><p>I DO like the idea of changing the XP level based on the extended rest. However, they should not get 0 XP for the first encounter. They fought hard and deserve some credit. Maybe it can be something like 75% XP for encounter 1, 100% XP for encounters 2 through 3, and 125% XP for encounters 4 and up (counting encounters between extended rest). This even works for 1 encounter per day situations since going nova gives them an edge, even with a Level+4 encounter. Even better, long runs without extended rest reward them. Of course, this assumes you use XP to level them up.</p></blockquote><p></p>
[QUOTE="andy3k, post: 5547783, member: 6674918"] I like the following ideas: [LIST] [*]Action point after each encounter. Lose all action points after extended rest. [*]Heroic Grit: except I'd change the bonus from a damage bonus (insignificant) to an attack bonus. In fact, I may even say the Heroic Grit bonus goes up after each encounter. [/LIST] I do not like limiting the number of dailies per encounter because: [LIST] [*]Sometimes you DO just want 1 or 2 encounters in a day [*]Dailies may be more useful in one encounter and not as useful in the next. It would suck that I couldn't use multiple radiant-dealing dailies against the undead ambush and then have to use it on the orcs who are not vulnerable to radiant. [/LIST] I'm on the fence concerning the healing surge/HP reward per milestone. I DO like the idea of changing the XP level based on the extended rest. However, they should not get 0 XP for the first encounter. They fought hard and deserve some credit. Maybe it can be something like 75% XP for encounter 1, 100% XP for encounters 2 through 3, and 125% XP for encounters 4 and up (counting encounters between extended rest). This even works for 1 encounter per day situations since going nova gives them an edge, even with a Level+4 encounter. Even better, long runs without extended rest reward them. Of course, this assumes you use XP to level them up. [/QUOTE]
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Community
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*Pathfinder & Starfinder
Discouraging the 15 minute adventuring day
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