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<blockquote data-quote="Morrus" data-source="post: 1008567" data-attributes="member: 1"><p>Hmmmm. I'll agree that D&D "feels" different to me than it did back in the 1E days. Thinking back, it seemed better back then, somehow - but I'm fairly sure that, just like my memories of Star Wars, nostalgia is clouding my vision.</p><p></p><p>I certainly think it's easier to play now, and far more accessible. I kinda miss the smell, the feel, even the layout and typesetting of the old books. But, again, I'm sure that's nostalgia talking. </p><p></p><p>I find it hard to get excited about new books these days. I remember a time when a new AD&D rulebook was a major event for me; now it's not. I think that's partly due to my "growing up" a little - once the rules were the most important thing to me, whereas now they're just a means to and end, a mechanism by which I and my friends can participate in a story. I used to want more and more ever-complicated rules; now I want simple rules. I used to calculate encumbrance to the nth degree, come up with long, deeply complicated ways of adjudicating things - now I feel that it's more important to have a fast moving game where the rules don't get in the way. </p><p></p><p>Looking at it that way, 3E is certainly more suited to me now than 1E is; and I strongly suspect that I would have disliked 3E 15 years ago, had it existed.</p></blockquote><p></p>
[QUOTE="Morrus, post: 1008567, member: 1"] Hmmmm. I'll agree that D&D "feels" different to me than it did back in the 1E days. Thinking back, it seemed better back then, somehow - but I'm fairly sure that, just like my memories of Star Wars, nostalgia is clouding my vision. I certainly think it's easier to play now, and far more accessible. I kinda miss the smell, the feel, even the layout and typesetting of the old books. But, again, I'm sure that's nostalgia talking. I find it hard to get excited about new books these days. I remember a time when a new AD&D rulebook was a major event for me; now it's not. I think that's partly due to my "growing up" a little - once the rules were the most important thing to me, whereas now they're just a means to and end, a mechanism by which I and my friends can participate in a story. I used to want more and more ever-complicated rules; now I want simple rules. I used to calculate encumbrance to the nth degree, come up with long, deeply complicated ways of adjudicating things - now I feel that it's more important to have a fast moving game where the rules don't get in the way. Looking at it that way, 3E is certainly more suited to me now than 1E is; and I strongly suspect that I would have disliked 3E 15 years ago, had it existed. [/QUOTE]
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