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Discuss: Combat as War in D&D
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8263609" data-attributes="member: 82106"><p>But again, who is to decide what the monster's 'best hand' is? This is all related to factors which are essentially impossible to fully specify in any realistic game scenario. The bad guy's prep could realistically go anywhere from nothing, they're not organized well enough and have too limited intel to prepare for you, all the way up to the bad guy is Machiavelli Jr and before you even set foot from town he's already turned half the townspeople against you and you don't even know it. And the GM can easily invent some explanation which is plausible for either one of these.</p><p></p><p>VERY RARE in history is the time when equally prepared and resourceful opponents engage in conflict. Usually one side or the other simply has some decisive material advantage the other cannot counter.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8263609, member: 82106"] But again, who is to decide what the monster's 'best hand' is? This is all related to factors which are essentially impossible to fully specify in any realistic game scenario. The bad guy's prep could realistically go anywhere from nothing, they're not organized well enough and have too limited intel to prepare for you, all the way up to the bad guy is Machiavelli Jr and before you even set foot from town he's already turned half the townspeople against you and you don't even know it. And the GM can easily invent some explanation which is plausible for either one of these. VERY RARE in history is the time when equally prepared and resourceful opponents engage in conflict. Usually one side or the other simply has some decisive material advantage the other cannot counter. [/QUOTE]
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