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Discuss: Combat as War in D&D
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8264868" data-attributes="member: 82106"><p>Yeah, we know we don't travel down the same stream on that one <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>1e is just random. That's the issue. If your dice are hot or somebody misses a save or two, then things go your way. I mean, a Hill Giant could, theoretically have, IIRC 9 hit points, and it is only AC4. Thus a level 1 fighter could, though rarely, kill a Hill Giant with a single strike of even a one-handed weapon. But notice how extreme that is, it just shows you how random things are in 1e, swingy as heck. OTOH an AVERAGE Hill Giant has 38 hit points, and can throw rocks 20 inches, further than the range of most missile weapons, for 2-16 points. If the party starts 20 inches away, they're probably ALL toast. Hardly a surprise, but even at melee range the average Hill Giant will easily win the fight. Again, things are pretty swingy, anything could happen.</p><p></p><p>Mostly you cannot judge 1e monsters by hit dice though. While a Hill Giant seems like a tough monster, they're not really. Not with AC4 and one attack/round. I don't know in 3e, but 4e Hill Giants are pretty strong. Still, a 3rd level party should be quite capable of killing one, albeit the fight will take a while because it will be hard to hit.</p><p></p><p>I have not really played much 3e, and only a modest amount of 3.5, so not a real expert on a lot of it. In 4e you actually CAN take on some pretty different level creatures, it is just not normal to do so by its theory of play. Once I had a level 7 elite carrion crawler fight a first level party. It was an awesome fight too. The PCs did win, though barely. IIRC I had a barrel of oil nearby, which they finally realized was how to win, lol. </p><p></p><p>I mean, you really could go pretty far in the more traditional direction with 4e. You just had to make the fights INTERESTING. That was the secret.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8264868, member: 82106"] Yeah, we know we don't travel down the same stream on that one ;) 1e is just random. That's the issue. If your dice are hot or somebody misses a save or two, then things go your way. I mean, a Hill Giant could, theoretically have, IIRC 9 hit points, and it is only AC4. Thus a level 1 fighter could, though rarely, kill a Hill Giant with a single strike of even a one-handed weapon. But notice how extreme that is, it just shows you how random things are in 1e, swingy as heck. OTOH an AVERAGE Hill Giant has 38 hit points, and can throw rocks 20 inches, further than the range of most missile weapons, for 2-16 points. If the party starts 20 inches away, they're probably ALL toast. Hardly a surprise, but even at melee range the average Hill Giant will easily win the fight. Again, things are pretty swingy, anything could happen. Mostly you cannot judge 1e monsters by hit dice though. While a Hill Giant seems like a tough monster, they're not really. Not with AC4 and one attack/round. I don't know in 3e, but 4e Hill Giants are pretty strong. Still, a 3rd level party should be quite capable of killing one, albeit the fight will take a while because it will be hard to hit. I have not really played much 3e, and only a modest amount of 3.5, so not a real expert on a lot of it. In 4e you actually CAN take on some pretty different level creatures, it is just not normal to do so by its theory of play. Once I had a level 7 elite carrion crawler fight a first level party. It was an awesome fight too. The PCs did win, though barely. IIRC I had a barrel of oil nearby, which they finally realized was how to win, lol. I mean, you really could go pretty far in the more traditional direction with 4e. You just had to make the fights INTERESTING. That was the secret. [/QUOTE]
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