Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Discussing 4e Subsystems: POWERS!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="justanobody" data-source="post: 4540650" data-attributes="member: 70778"><p>What I mean by those 3 things is that that is all you get to do with no diversity.</p><p></p><p>Sure MM no longer has to worry if it has enough force to knock over a vase, but those things are player options that are taken away when a power/spell/etc can only be used in combat for exactly what it says it does.</p><p></p><p>I think there is one that heals an ally when you do some damage. Good if you are in combat, bad if that is the only thing you have to heal someone with without a short/extended rest because you don't have time for either.</p><p></p><p>So it is fine that they try to spell out what you can do, but they got too confined with it, and left no room for creating other ways of using things like powers.</p><p></p><p>Pretty much everything is combat only, unless it is a ritual which is class-independent.</p><p></p><p>So the only thing a fighter can do as a fighter is during combat, etc.</p><p></p><p>That is what I meant by the 3 things the powers do. Damage, Damage/Effect, Effect</p><p></p><p>They are severely limited in creativity for a player to do anything with other than use in combat. And the repetitive nature of the powers throughout the classes: X damage and/or Y effect is all the powers are. So why have ones for each class if they are the same things? Just give a global power list and make some class specific powers that separate the classes, and do more that target and enemy or ally.</p><p></p><p>I want to be able to shoot that vase in combat to trigger the trap the rogue laid before the baddies got into the room while also shooting a baddie at the same time with the power that gives me a second shot. But this power may only let me target enemies.</p><p></p><p>The vase pissed me off so it is now my enemy! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="justanobody, post: 4540650, member: 70778"] What I mean by those 3 things is that that is all you get to do with no diversity. Sure MM no longer has to worry if it has enough force to knock over a vase, but those things are player options that are taken away when a power/spell/etc can only be used in combat for exactly what it says it does. I think there is one that heals an ally when you do some damage. Good if you are in combat, bad if that is the only thing you have to heal someone with without a short/extended rest because you don't have time for either. So it is fine that they try to spell out what you can do, but they got too confined with it, and left no room for creating other ways of using things like powers. Pretty much everything is combat only, unless it is a ritual which is class-independent. So the only thing a fighter can do as a fighter is during combat, etc. That is what I meant by the 3 things the powers do. Damage, Damage/Effect, Effect They are severely limited in creativity for a player to do anything with other than use in combat. And the repetitive nature of the powers throughout the classes: X damage and/or Y effect is all the powers are. So why have ones for each class if they are the same things? Just give a global power list and make some class specific powers that separate the classes, and do more that target and enemy or ally. I want to be able to shoot that vase in combat to trigger the trap the rogue laid before the baddies got into the room while also shooting a baddie at the same time with the power that gives me a second shot. But this power may only let me target enemies. The vase pissed me off so it is now my enemy! :p [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Discussing 4e Subsystems: POWERS!
Top