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Discussing 4e Subsystems: POWERS!
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<blockquote data-quote="justanobody" data-source="post: 4544557" data-attributes="member: 70778"><p>@firesnakearies:</p><p></p><p>So you just give extras powers, or toying around with the idea?</p><p></p><p>What about those places where you replace a power, and the player doesn't like/want any of those powers form the new level/choices?</p><p></p><p>Say 13th level, instead of replacing a power, could you grab a level 7 power to add or is that too much power to have the extra power, and those two powers do more than the one power, but allow for greater diversity in doing things outside of basic attacks?</p><p></p><p>That is something I am toying with, but balancing it across cloasses to give two lower level powers in the place of one is frustrating since they don't work the same across the board.</p><p></p><p>Or did I misunderstand your idea?</p></blockquote><p></p>
[QUOTE="justanobody, post: 4544557, member: 70778"] @firesnakearies: So you just give extras powers, or toying around with the idea? What about those places where you replace a power, and the player doesn't like/want any of those powers form the new level/choices? Say 13th level, instead of replacing a power, could you grab a level 7 power to add or is that too much power to have the extra power, and those two powers do more than the one power, but allow for greater diversity in doing things outside of basic attacks? That is something I am toying with, but balancing it across cloasses to give two lower level powers in the place of one is frustrating since they don't work the same across the board. Or did I misunderstand your idea? [/QUOTE]
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