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Discussing 4e Subsystems: POWERS!
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<blockquote data-quote="Thasmodious" data-source="post: 4545938" data-attributes="member: 63272"><p>While I like the power system inside-out, I do agree with this. My opening to my 4e tabletop game, and my players introduction to the system, took place on a battlefield. They were split on opposite sides of a petty land dispute between an independent village and a local wealthy merchant turned noble who claimed dominion. The martial types were on one side and sent after the other sides mercenary mage and dragonborn companion. Each faced off with a mob of lackeys before they met in battle, then were interrupted by the activities of a Yuan Ti cult who made a bargain with a powerful devil and the two small armies were swarmed by legion devils and a bone devil (with level 1 PCs -grin-). Naturally, they fled to the nearest shelter, an abandoned watchpost over the trade road, and barricaded in with a few survivors. They managed a short rest, which was desperately needed after 1 full encounter, 2 rounds of PvP, and the fleeing, which was a skill challenge with failures resulting in mini combats with the devils (one PC even faced the Bone Devil for two rounds). Then the watchpost was assaulted by waves of devils until the PCs were forced to retreat through a trapdoor into an abandoned underground complex (where the cult was formerly housed) and right into a trap and encounter with a pair of guardians. </p><p></p><p>Most of them blew their dailies in the first encounter or the PvP and didn't see an extended rest until two encounters after the one with the temple guardians. The've believed mightily in power conservation ever since. They hardly use their item dailies even.</p></blockquote><p></p>
[QUOTE="Thasmodious, post: 4545938, member: 63272"] While I like the power system inside-out, I do agree with this. My opening to my 4e tabletop game, and my players introduction to the system, took place on a battlefield. They were split on opposite sides of a petty land dispute between an independent village and a local wealthy merchant turned noble who claimed dominion. The martial types were on one side and sent after the other sides mercenary mage and dragonborn companion. Each faced off with a mob of lackeys before they met in battle, then were interrupted by the activities of a Yuan Ti cult who made a bargain with a powerful devil and the two small armies were swarmed by legion devils and a bone devil (with level 1 PCs -grin-). Naturally, they fled to the nearest shelter, an abandoned watchpost over the trade road, and barricaded in with a few survivors. They managed a short rest, which was desperately needed after 1 full encounter, 2 rounds of PvP, and the fleeing, which was a skill challenge with failures resulting in mini combats with the devils (one PC even faced the Bone Devil for two rounds). Then the watchpost was assaulted by waves of devils until the PCs were forced to retreat through a trapdoor into an abandoned underground complex (where the cult was formerly housed) and right into a trap and encounter with a pair of guardians. Most of them blew their dailies in the first encounter or the PvP and didn't see an extended rest until two encounters after the one with the temple guardians. The've believed mightily in power conservation ever since. They hardly use their item dailies even. [/QUOTE]
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