Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Discussing 4e Subsystems: POWERS!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="justanobody" data-source="post: 4547620" data-attributes="member: 70778"><p>The problem is D&D isn't fiction. It is not some predestined story where the author decides what happens. The DM doesn't just tell a story to a grou of people and call them players to just watch the action.</p><p></p><p>In a real combat situation you can and sometimes do use the same "trick" over and over when it is found to be effective on the opponent.</p><p></p><p>Someone weak against a left hook, why only use it once? That is what the powers are truly representing is a limit on effectiveness to be able to use a tactic that works, and limit what tactics you can do.</p><p></p><p>Say someone wants to play D&D to start and doesn't understand the rules? That person wants to club someone over the head with a hammer because the opponent appears to have weak defenses to that region of the body.</p><p></p><p>Well they get one use of the Crushing Blow feat. Now the next time they try it, they get little to nothing for the effort.</p><p></p><p>No the first hit to the top of the head did enough to cause a status effect, but somehow it prevents any further bad things happening when getting hit on the head with a hammer, and from that point on all possible effort put into adding to the previous injury is rendered moot or less effective while the opponent can still NOT defend that region of his body?</p><p></p><p>If the powers are trying to imitate a novel, then there is a major flaw in them, because people don't play novels, and a set of rules for a game, should not be made to write novels.</p><p></p><p>The more times you hit someone in the head with a hammer, the more damage will be done each time, not less.</p></blockquote><p></p>
[QUOTE="justanobody, post: 4547620, member: 70778"] The problem is D&D isn't fiction. It is not some predestined story where the author decides what happens. The DM doesn't just tell a story to a grou of people and call them players to just watch the action. In a real combat situation you can and sometimes do use the same "trick" over and over when it is found to be effective on the opponent. Someone weak against a left hook, why only use it once? That is what the powers are truly representing is a limit on effectiveness to be able to use a tactic that works, and limit what tactics you can do. Say someone wants to play D&D to start and doesn't understand the rules? That person wants to club someone over the head with a hammer because the opponent appears to have weak defenses to that region of the body. Well they get one use of the Crushing Blow feat. Now the next time they try it, they get little to nothing for the effort. No the first hit to the top of the head did enough to cause a status effect, but somehow it prevents any further bad things happening when getting hit on the head with a hammer, and from that point on all possible effort put into adding to the previous injury is rendered moot or less effective while the opponent can still NOT defend that region of his body? If the powers are trying to imitate a novel, then there is a major flaw in them, because people don't play novels, and a set of rules for a game, should not be made to write novels. The more times you hit someone in the head with a hammer, the more damage will be done each time, not less. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Discussing 4e Subsystems: POWERS!
Top