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Discussing 4e Subsystems: The PC/NPC Divide
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<blockquote data-quote="Hussar" data-source="post: 4566724" data-attributes="member: 22779"><p>The PC/NPC divide is mostly a game artifact. 3e showed us rather clearly that classed NPC's do not perform anywhere near the same as equivalent CR monsters. Yes, if it has an NPC class, it's supposed to be one CR down, but, a 3rd level human fighter is supposed to be the same challenge as any other CR 3 creature.</p><p></p><p>And it just wasn't. Using PC rules for opponents resulted in very weak opponents. And it got much worse at higher levels.</p><p></p><p>Couple that to the fact that statting up higher level NPC opponents was very difficult. So difficult in fact that even the professionals couldn't get it right. It speaks volumes to a game system when someone who writes for the system for a living cannot even balance skills and attack bonuses correctly.</p><p></p><p>So something had to give. Again, it comes back to what are you willing to give up in order to make the game run at the table? Yes, absolutely, there is a disconnect between PC and NPC members of the same race. I agree completely. But, does that disconnect bother you to the point that the advantages of the system are not enough? The fact that you can stat up a 15th level 4e NPC in a fraction of the time it would take to do it in 3e, and far more accurately is balanced by the fact that the NPC is not as "believable" in 4e.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4566724, member: 22779"] The PC/NPC divide is mostly a game artifact. 3e showed us rather clearly that classed NPC's do not perform anywhere near the same as equivalent CR monsters. Yes, if it has an NPC class, it's supposed to be one CR down, but, a 3rd level human fighter is supposed to be the same challenge as any other CR 3 creature. And it just wasn't. Using PC rules for opponents resulted in very weak opponents. And it got much worse at higher levels. Couple that to the fact that statting up higher level NPC opponents was very difficult. So difficult in fact that even the professionals couldn't get it right. It speaks volumes to a game system when someone who writes for the system for a living cannot even balance skills and attack bonuses correctly. So something had to give. Again, it comes back to what are you willing to give up in order to make the game run at the table? Yes, absolutely, there is a disconnect between PC and NPC members of the same race. I agree completely. But, does that disconnect bother you to the point that the advantages of the system are not enough? The fact that you can stat up a 15th level 4e NPC in a fraction of the time it would take to do it in 3e, and far more accurately is balanced by the fact that the NPC is not as "believable" in 4e. [/QUOTE]
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