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General Tabletop Discussion
*Pathfinder & Starfinder
Discussing a new PF2 healing paradigm
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<blockquote data-quote="Staffan" data-source="post: 8212598" data-attributes="member: 907"><p>I'll just add as a point of order that you can't Refocus three times in order to get all your Focus points back. The Refocus activity can only restore Focus spent since you last Refocused or had your daily preparations. So a character with two Focus points but nothing that lets them recover both essentially has one per-encounter Focus point and one per-day Focus point.</p><p></p><p>That said, I'd like to see some attrition, and I think the 4e model had it mostly right. The exact numbers would need some fixing, but something like this perhaps:</p><ul> <li data-xf-list-type="ul">You have some amount of healing surges that each heal some fraction of your total hp.</li> <li data-xf-list-type="ul">When taking a rest, you can spend healing surges freely.</li> <li data-xf-list-type="ul">In combat (or when you're otherwise strapped for time), healing surges need to be triggered somehow. This would be various abilities that today allow for "plentiful" healing: divine font, lay on hands, battle medicine, perhaps others. These abilities should reset on a short rest and/or be abilities you can use multiple times per day.</li> <li data-xf-list-type="ul">Resource-intensive healing magic (such as Heal/Soothe spells cast without benefit of Divine Font) could either work like today, or allow healing surges to be triggered without being spent.</li> <li data-xf-list-type="ul">Divine Font would need reworking to be a "trigger healing surge" ability instead of an "extra Heal spells" ability. Remove the differentiation between Heal and Harm fonts, because Harm is mostly a trap option.</li> <li data-xf-list-type="ul">As a side effect, since Harm would no longer need to mirror Heal, it could be reworked into a stronger spell.</li> </ul></blockquote><p></p>
[QUOTE="Staffan, post: 8212598, member: 907"] I'll just add as a point of order that you can't Refocus three times in order to get all your Focus points back. The Refocus activity can only restore Focus spent since you last Refocused or had your daily preparations. So a character with two Focus points but nothing that lets them recover both essentially has one per-encounter Focus point and one per-day Focus point. That said, I'd like to see some attrition, and I think the 4e model had it mostly right. The exact numbers would need some fixing, but something like this perhaps: [LIST] [*]You have some amount of healing surges that each heal some fraction of your total hp. [*]When taking a rest, you can spend healing surges freely. [*]In combat (or when you're otherwise strapped for time), healing surges need to be triggered somehow. This would be various abilities that today allow for "plentiful" healing: divine font, lay on hands, battle medicine, perhaps others. These abilities should reset on a short rest and/or be abilities you can use multiple times per day. [*]Resource-intensive healing magic (such as Heal/Soothe spells cast without benefit of Divine Font) could either work like today, or allow healing surges to be triggered without being spent. [*]Divine Font would need reworking to be a "trigger healing surge" ability instead of an "extra Heal spells" ability. Remove the differentiation between Heal and Harm fonts, because Harm is mostly a trap option. [*]As a side effect, since Harm would no longer need to mirror Heal, it could be reworked into a stronger spell. [/LIST] [/QUOTE]
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