Menu
Home
Post new thread
What's new
Latest activity
Authors
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Find Us!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
EN Live
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Biggest TTRPG Kickstarter Creators
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Chat/Discord
Podcast
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Menu
Log in
Register
Install the app
Install
NOW LIVE!
Sickness and Health: New diseases for your 5E game!
Home
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Discussing a new PF2 healing paradigm
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="meltdownpass" data-source="post: 8263781" data-attributes="member: 7029921"><p>This itself seems like a really poor and finicky rule that'd I'd encourage people to ignore. Focus spells aren't powerful enough that additional limitations are needed.</p><p></p><p></p><p></p><p>I don't think it has anything to do with 5e assumptions, but rather about the mechanics of PF2. My group has learned the hard way that you can't simply press onward, assuming that being at 80% HP is going to cut it. Hit points are easy to restore out of combat, so walking into a fight without full healing immediately puts you on the backfoot. Even if you're in a dungeon and the next encounter is literally opening the next door over, you should never open that door until you've spent an hour+ doing the Treat Injury minigame. Failing to do so is pretty likely to result in character death or total wipe.</p></blockquote><p></p>
[QUOTE="meltdownpass, post: 8263781, member: 7029921"] This itself seems like a really poor and finicky rule that'd I'd encourage people to ignore. Focus spells aren't powerful enough that additional limitations are needed. I don't think it has anything to do with 5e assumptions, but rather about the mechanics of PF2. My group has learned the hard way that you can't simply press onward, assuming that being at 80% HP is going to cut it. Hit points are easy to restore out of combat, so walking into a fight without full healing immediately puts you on the backfoot. Even if you're in a dungeon and the next encounter is literally opening the next door over, you should never open that door until you've spent an hour+ doing the Treat Injury minigame. Failing to do so is pretty likely to result in character death or total wipe. [/QUOTE]
Insert quotes…
Verification
Post reply
Home
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Discussing a new PF2 healing paradigm
Top