Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Discussing the D&D economy
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thondor" data-source="post: 4023911" data-attributes="member: 31955"><p>I think a certain amount of logic in the 'economy'/ monetary system can add a bit of realism to the world. Which is one of the reasons I've made the simple ajustement from gp being the base coin to sp being the base coin. I never really felt that carrying around thousands of gold pieces was at all practical, or realistic to the real world. Most peasants would never have seen a gold piece and may never have had a silver piece. Considering the prices of livestock etc listed in the PHB, this doesn't fit.</p><p></p><p>I would like to comment on your discourse, Jürgen Hubert, in a couple ways.</p><p></p><p>First mining large amouts of gold and silver (even copper) and minting them, causes inflation. Gold and silver being 'scarce' in a country doesn't mean the county is poor simply means that gold and silver has more buying power. You can look at the Spanish who shipped in vast amounts of bullion (gold and silver) from the new world to fund the war effort, it, like printing money caused inflation. </p><p></p><p>2nd, paper money just doesn't have the feel I want. But your discussion is good. You do have to consider how a banking system ifluences the economy -- eg the mode of production, social organization etc. The idea that's tied to the 0th level spell may be one that I yoink. Having transnational banking companies is very unusual I can't think of any historical prescedent.</p></blockquote><p></p>
[QUOTE="Thondor, post: 4023911, member: 31955"] I think a certain amount of logic in the 'economy'/ monetary system can add a bit of realism to the world. Which is one of the reasons I've made the simple ajustement from gp being the base coin to sp being the base coin. I never really felt that carrying around thousands of gold pieces was at all practical, or realistic to the real world. Most peasants would never have seen a gold piece and may never have had a silver piece. Considering the prices of livestock etc listed in the PHB, this doesn't fit. I would like to comment on your discourse, Jürgen Hubert, in a couple ways. First mining large amouts of gold and silver (even copper) and minting them, causes inflation. Gold and silver being 'scarce' in a country doesn't mean the county is poor simply means that gold and silver has more buying power. You can look at the Spanish who shipped in vast amounts of bullion (gold and silver) from the new world to fund the war effort, it, like printing money caused inflation. 2nd, paper money just doesn't have the feel I want. But your discussion is good. You do have to consider how a banking system ifluences the economy -- eg the mode of production, social organization etc. The idea that's tied to the 0th level spell may be one that I yoink. Having transnational banking companies is very unusual I can't think of any historical prescedent. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Discussing the D&D economy
Top