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Discussing Worldbuilding: Why Don't The Mages Take Over The World?
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<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8780412" data-attributes="member: 7023887"><p><strong>Power begets power.</strong> It's not necessarily that a single mage will automatically take over positions of leadership. It's that people that are already in leadership roles will have more access to magic and that those with magic will be more likely to end up in positions of leadership eventually. Just like how wealthy families get the best education, which then grants them better jobs, which grants them even more money. It's a cycle. </p><p></p><p>Royal bloodlines would purposefully marry into magical bloodlines in order to increase their power (and hold on their power) and their claims to being divinely mandated for rulership. The aristocracy in a setting would have the funds necessary to get bardic training or schooling in wizardry, which would increase the overall wealth of the family due to access to easier means of producing money. People that want more power would join certain religions or make pacts with otherworldly entities in order to increase their social standing. </p><p></p><p>Power begets power just like money begets money. It's easier to maintain power the more power you have. Adding magic into the already unequal social divide of the real world would just exacerbate that. Sure, individual heroes and revolutions can overthrow individual magical tyrants/nobles, but that creates a magical power vacuum. </p><p></p><p>And, again, this isn't just about Wizards. This is about all spellcasters (typically just full-casters, but half-casters to a smaller extent). Bards would be excellent at taking positions of political and social power throughout time. Clerics would automatically rise to positions of religious leadership, because the people that perform miracles in the names of their gods will obviously be more likely to be promoted through religious organizations. The best inventors and engineers in the world would be the ones with access to magic (Artificers), which would increase the profit they'd take in from their trade and allow them to get more money to fund more magical inventions.</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8780412, member: 7023887"] [B]Power begets power.[/B] It's not necessarily that a single mage will automatically take over positions of leadership. It's that people that are already in leadership roles will have more access to magic and that those with magic will be more likely to end up in positions of leadership eventually. Just like how wealthy families get the best education, which then grants them better jobs, which grants them even more money. It's a cycle. Royal bloodlines would purposefully marry into magical bloodlines in order to increase their power (and hold on their power) and their claims to being divinely mandated for rulership. The aristocracy in a setting would have the funds necessary to get bardic training or schooling in wizardry, which would increase the overall wealth of the family due to access to easier means of producing money. People that want more power would join certain religions or make pacts with otherworldly entities in order to increase their social standing. Power begets power just like money begets money. It's easier to maintain power the more power you have. Adding magic into the already unequal social divide of the real world would just exacerbate that. Sure, individual heroes and revolutions can overthrow individual magical tyrants/nobles, but that creates a magical power vacuum. And, again, this isn't just about Wizards. This is about all spellcasters (typically just full-casters, but half-casters to a smaller extent). Bards would be excellent at taking positions of political and social power throughout time. Clerics would automatically rise to positions of religious leadership, because the people that perform miracles in the names of their gods will obviously be more likely to be promoted through religious organizations. The best inventors and engineers in the world would be the ones with access to magic (Artificers), which would increase the profit they'd take in from their trade and allow them to get more money to fund more magical inventions. [/QUOTE]
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