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Discussing Worldbuilding: Why Don't The Mages Take Over The World?
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<blockquote data-quote="Fanaelialae" data-source="post: 8783349" data-attributes="member: 53980"><p>You are mistaken. The Xanathar's training rules are for tool proficiencies and languages, not skill proficiency. You can't learn a new skill using downtime. Also, just because a PC can use those rules to learn a new tool or skill in that time, doesn't mean anyone can.</p><p></p><p>Saying that magic is difficult or impossible to learn is not flying in the face of what D&D is telling us. If you look at the 1e and 2e DMGs, they explicitly state that classed characters are a tiny fraction of the total population. Spellcasters were rare even among classed characters.</p><p></p><p>All the class rules are telling us is what a player character looks like. And whether you use an array or 4d6, player characters will typically have <em>significantly</em> higher starting ability scores than NPCs. Which strongly implies that PCs are exceptionally talented people, who also had access to the right opportunities.</p><p></p><p>I see the question of why the farmer doesn't learn magic to be akin to asking why someone working a minimum wage job doesn't just earn a competitive wage by starting their own business. While that isn't impossible, it isn't the norm. While it isn't impossible, it certainly isn't easy, and it definitely isn't guaranteed to be a successful endeavor.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8783349, member: 53980"] You are mistaken. The Xanathar's training rules are for tool proficiencies and languages, not skill proficiency. You can't learn a new skill using downtime. Also, just because a PC can use those rules to learn a new tool or skill in that time, doesn't mean anyone can. Saying that magic is difficult or impossible to learn is not flying in the face of what D&D is telling us. If you look at the 1e and 2e DMGs, they explicitly state that classed characters are a tiny fraction of the total population. Spellcasters were rare even among classed characters. All the class rules are telling us is what a player character looks like. And whether you use an array or 4d6, player characters will typically have [I]significantly[/I] higher starting ability scores than NPCs. Which strongly implies that PCs are exceptionally talented people, who also had access to the right opportunities. I see the question of why the farmer doesn't learn magic to be akin to asking why someone working a minimum wage job doesn't just earn a competitive wage by starting their own business. While that isn't impossible, it isn't the norm. While it isn't impossible, it certainly isn't easy, and it definitely isn't guaranteed to be a successful endeavor. [/QUOTE]
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