Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Talking the Talk
Discussion - LEW 4th Edition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wik" data-source="post: 3757425" data-attributes="member: 40177"><p><strong>The Bazaar</strong></p><p></p><p>Here's how I believe "The Bazaar" should be organized, and some rules that would go with it:</p><p></p><p>1) The first thread would simply be a list of what's in the bazaar, along with price, and who is selling it.</p><p>2) Posters to the thread would announce what they wish to sell (or maybe even purchase), and a price (as well as if they are willing to trade, or negotiate). So, I could say something like: "Galwynn wants to sell his Masterwork Greatsword, for 200 GP. Not interested in trades, but I will negotiate". This should all be done in red Color (and red is reserved for catching the eye of the monitor; PCs don't use it for text boxes, for example)</p><p></p><p>3) The thread monitor, once every couple of days, would update these posts onto the main thread, along with when the object was put on the list (so that items don't stay on the list for years and years). If a player pays the price for an object, than he simply says (in red) "Galwynn is paying the 200 GP for the item". </p><p></p><p>4) The monitor would make a post that more or less verifies that this exchange has been made, so that the player can link to this thread to make things easier for the approval judges.</p><p></p><p>5) If players wish to negotiate trades or bargain for prices, this can be done, until a final decision is made. Both Players need to write down their APPROVAL of the exchange (using the same terms) in red. </p><p></p><p>For example: <span style="color: red">Galwynn agrees to trade his greatsword to Elthic for 150 GP and a potion of Cure Light Wounds</span>. and <span style="color: Red">"Elthic APPROVES Galwynn's Trade - Longsword for 150 GP and my potion of CLW"</span></p><p></p><p>This, of course, would be accompanied by a post that reaffirms that a trade has taken place.</p><p></p><p>6) Players shouldn't mark money off their character sheets until they've had a trade approved.</p><p></p><p>**</p><p></p><p>Some notes:</p><p></p><p>1) While we don't know much about crafting rules, I think it's safe to assume they'll still be there. And I'm not a huge fan of a PC being able to craft 2 GP longswords, for example. I think the rule should be something like "only masterwork or magical items can be sold or traded", just to prevent this sort of "bargain store trading". Again, we don't know the rules, and the situation might not come up.</p><p></p><p>2) Every month or so, the list should be scanned, and items that aren't selling after six months or so should be cleared off, with a moderator's post saying so.</p><p></p><p>3) Again, while we don't know the rules, I assume there will be a magical item generator in the DMG. I think it might be neat if, using IC, the moderator adds a few NPC magic item/masterwork sales to the list, using regular prices (or even at a slight discount, if it turns out that magical items are still relatively common in 4e), to reflect the realities of the market in the game world. </p><p></p><p>4) If we wind up using affiliations in the game, we could also have lists that are available only to members of a certain affiliation (for example, members of the Holy Church of Light might be able to purchase healing potions at 80% of the regular cost). These lists would be fairly specific, and would update monthly (those Holy Church people will be competing for the 10 healing potions that are sold cheap each month!)</p></blockquote><p></p>
[QUOTE="Wik, post: 3757425, member: 40177"] [b]The Bazaar[/b] Here's how I believe "The Bazaar" should be organized, and some rules that would go with it: 1) The first thread would simply be a list of what's in the bazaar, along with price, and who is selling it. 2) Posters to the thread would announce what they wish to sell (or maybe even purchase), and a price (as well as if they are willing to trade, or negotiate). So, I could say something like: "Galwynn wants to sell his Masterwork Greatsword, for 200 GP. Not interested in trades, but I will negotiate". This should all be done in red Color (and red is reserved for catching the eye of the monitor; PCs don't use it for text boxes, for example) 3) The thread monitor, once every couple of days, would update these posts onto the main thread, along with when the object was put on the list (so that items don't stay on the list for years and years). If a player pays the price for an object, than he simply says (in red) "Galwynn is paying the 200 GP for the item". 4) The monitor would make a post that more or less verifies that this exchange has been made, so that the player can link to this thread to make things easier for the approval judges. 5) If players wish to negotiate trades or bargain for prices, this can be done, until a final decision is made. Both Players need to write down their APPROVAL of the exchange (using the same terms) in red. For example: [color=red]Galwynn agrees to trade his greatsword to Elthic for 150 GP and a potion of Cure Light Wounds[/color]. and [Color=Red]"Elthic APPROVES Galwynn's Trade - Longsword for 150 GP and my potion of CLW"[/color] This, of course, would be accompanied by a post that reaffirms that a trade has taken place. 6) Players shouldn't mark money off their character sheets until they've had a trade approved. ** Some notes: 1) While we don't know much about crafting rules, I think it's safe to assume they'll still be there. And I'm not a huge fan of a PC being able to craft 2 GP longswords, for example. I think the rule should be something like "only masterwork or magical items can be sold or traded", just to prevent this sort of "bargain store trading". Again, we don't know the rules, and the situation might not come up. 2) Every month or so, the list should be scanned, and items that aren't selling after six months or so should be cleared off, with a moderator's post saying so. 3) Again, while we don't know the rules, I assume there will be a magical item generator in the DMG. I think it might be neat if, using IC, the moderator adds a few NPC magic item/masterwork sales to the list, using regular prices (or even at a slight discount, if it turns out that magical items are still relatively common in 4e), to reflect the realities of the market in the game world. 4) If we wind up using affiliations in the game, we could also have lists that are available only to members of a certain affiliation (for example, members of the Holy Church of Light might be able to purchase healing potions at 80% of the regular cost). These lists would be fairly specific, and would update monthly (those Holy Church people will be competing for the 10 healing potions that are sold cheap each month!) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Discussion - LEW 4th Edition
Top