Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Discussion of Art in D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dyne" data-source="post: 3631353" data-attributes="member: 27202"><p>Yet, that's exactly how it is. But instead of being limited to a medieval view, it's a view of mismatched clothing/armor, straps and buckles, and spikes all over the place. This style would be fine if it were for one particular setting, but it's everywhere.</p><p></p><p></p><p></p><p>I think each setting should have an art style that is unique to it. Eberron has a totally different feel and theme than the Forgotten Realms, so it would make sense that each setting's art be a different style portraying the setting for what it is. For non-setting books, it would really depend on the theme of the book: horror/undead books would be dark and gloomy, books about magic/spellcasters would be mystical and mysterious (long flowing robes, runes everywhere), books about warriors would have a heroic/knight-like appearance, ones about scoundrels would be heavily shaded/lots of leather/shadowy. Alternatively, since the default setting is supposedly Greyhawk, art should evoke images of that setting; though since a Greyhawk book hasn't been put out in ages, they should probably either print some setting books for it or change the default setting.</p><p></p><p></p><p></p><p>I forgot to comment on the images that theredrobedwizard posted up on the last page:</p><p></p><p><a href="http://www.wizards.com/dnd/images/alumni_paladininhell_3.jpg" target="_blank">http://www.wizards.com/dnd/images/alumni_paladininhell_3.jpg</a></p><p>The only problem I have with this image is that the devils don't even look like devils to me, they look like any other monster. That's the main problem I always had with 3e fiends: they don't look sinister and dark enough, too much emphasis is placed on action.</p><p></p><p><a href="http://steveargyle.com/Illustrations/Whos_Next.jpg" target="_blank">http://steveargyle.com/Illustrations/Whos_Next.jpg</a></p><p>This is a really great image, I would love to see stuff like this in the D&D books.</p><p></p><p><a href="http://www.wizards.com/dnd/images/alumni_paladininhell_1.jpg" target="_blank">http://www.wizards.com/dnd/images/alumni_paladininhell_1.jpg</a></p><p>This is a classic picture, and it illustrates how demons/devils should be shown: they should be <em>fiends</em>, not just another thing with teeth and claws that your characters get to kill. Even though it's a bit outdated, I still enjoy this piece of art.</p><p></p><p><a href="http://www.clydecaldwell.com/jpgs/large_images/warlords.jpg" target="_blank">http://www.clydecaldwell.com/jpgs/large_images/warlords.jpg</a></p><p>This one's a little boring, but it isn't bad. D&D pictures usually shouldn't have people just standing around.</p><p></p><p></p><p></p><p>Here's another bit of art that I used to enjoy and would love to see resurface:</p><p><a href="http://www.toymonger.co.uk/GamePictures/heroquest.jpg" target="_blank">http://www.toymonger.co.uk/GamePictures/heroquest.jpg</a></p></blockquote><p></p>
[QUOTE="Dyne, post: 3631353, member: 27202"] Yet, that's exactly how it is. But instead of being limited to a medieval view, it's a view of mismatched clothing/armor, straps and buckles, and spikes all over the place. This style would be fine if it were for one particular setting, but it's everywhere. I think each setting should have an art style that is unique to it. Eberron has a totally different feel and theme than the Forgotten Realms, so it would make sense that each setting's art be a different style portraying the setting for what it is. For non-setting books, it would really depend on the theme of the book: horror/undead books would be dark and gloomy, books about magic/spellcasters would be mystical and mysterious (long flowing robes, runes everywhere), books about warriors would have a heroic/knight-like appearance, ones about scoundrels would be heavily shaded/lots of leather/shadowy. Alternatively, since the default setting is supposedly Greyhawk, art should evoke images of that setting; though since a Greyhawk book hasn't been put out in ages, they should probably either print some setting books for it or change the default setting. I forgot to comment on the images that theredrobedwizard posted up on the last page: [url]http://www.wizards.com/dnd/images/alumni_paladininhell_3.jpg[/url] The only problem I have with this image is that the devils don't even look like devils to me, they look like any other monster. That's the main problem I always had with 3e fiends: they don't look sinister and dark enough, too much emphasis is placed on action. [url]http://steveargyle.com/Illustrations/Whos_Next.jpg[/url] This is a really great image, I would love to see stuff like this in the D&D books. [url]http://www.wizards.com/dnd/images/alumni_paladininhell_1.jpg[/url] This is a classic picture, and it illustrates how demons/devils should be shown: they should be [i]fiends[/i], not just another thing with teeth and claws that your characters get to kill. Even though it's a bit outdated, I still enjoy this piece of art. [url]http://www.clydecaldwell.com/jpgs/large_images/warlords.jpg[/url] This one's a little boring, but it isn't bad. D&D pictures usually shouldn't have people just standing around. Here's another bit of art that I used to enjoy and would love to see resurface: [url]http://www.toymonger.co.uk/GamePictures/heroquest.jpg[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Discussion of Art in D&D
Top