Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Discussion of HARP (as requested by PirateCat)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TGryph" data-source="post: 1675230" data-attributes="member: 19651"><p>Well, coming from someone who has not only bought and read through but actually PLAYEd Harp, I feel obliged to put my two cents in.</p><p></p><p>First, I am a long time (25+) years D&D player who was rapidly losing my love affair with the current edition, and was looking for something different. I tried several systems (about 5) with my current group before we settled on HARP.</p><p></p><p>First, all rules in one book..you gotta love that. And for those of you who say that it seems like there would be a lot of looking for the books for rules, you didn't when you first started (and quite possibly still do) playing D&D? HARP is a heckuva lot rules-lighter than D&D 3.5, while staying a LOT more open to a wide variety of player options. </p><p></p><p>The Magic system is a treat - you can actually DECIDE how powerful your spell needs to be and scale it to power...at the risk of a fizzle or even a Fumble. More excitement in spellcasting.</p><p></p><p>Combat is superior in my opinion...the open-ended rolls make even a high-level fighter think about his strategy and concern himself with every combat he enters...one lucky swing can seriously hurt or kill even the most doughty warrior.</p><p></p><p>And I have nothing but respect for the support...great live chat support with the designer himself, as well as very quick replies on the message boards. </p><p></p><p>Now some of my players are very set in their ways, and prefer the rules heavy, very High Fantasy (or as I call it Video Game Style) rpin'g of 3.5 D&D, which is fine if that is your preference. For me, I wanted something a little less restrictive, and a little more gritty without adding a ton of rules. </p><p></p><p>So, don't condemn the system on a quick read-through of the rules. Give the game a try..keep an open mind...and you may just be as pleasantly surprised as I was!</p></blockquote><p></p>
[QUOTE="TGryph, post: 1675230, member: 19651"] Well, coming from someone who has not only bought and read through but actually PLAYEd Harp, I feel obliged to put my two cents in. First, I am a long time (25+) years D&D player who was rapidly losing my love affair with the current edition, and was looking for something different. I tried several systems (about 5) with my current group before we settled on HARP. First, all rules in one book..you gotta love that. And for those of you who say that it seems like there would be a lot of looking for the books for rules, you didn't when you first started (and quite possibly still do) playing D&D? HARP is a heckuva lot rules-lighter than D&D 3.5, while staying a LOT more open to a wide variety of player options. The Magic system is a treat - you can actually DECIDE how powerful your spell needs to be and scale it to power...at the risk of a fizzle or even a Fumble. More excitement in spellcasting. Combat is superior in my opinion...the open-ended rolls make even a high-level fighter think about his strategy and concern himself with every combat he enters...one lucky swing can seriously hurt or kill even the most doughty warrior. And I have nothing but respect for the support...great live chat support with the designer himself, as well as very quick replies on the message boards. Now some of my players are very set in their ways, and prefer the rules heavy, very High Fantasy (or as I call it Video Game Style) rpin'g of 3.5 D&D, which is fine if that is your preference. For me, I wanted something a little less restrictive, and a little more gritty without adding a ton of rules. So, don't condemn the system on a quick read-through of the rules. Give the game a try..keep an open mind...and you may just be as pleasantly surprised as I was! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Discussion of HARP (as requested by PirateCat)
Top